bbox: Pointer to a bounding box to limit the rendering
of the shade.
- op: NULL, or pointer to overprint bitmap.
+ eop: NULL, or pointer to overprint bitmap.
+
+ cache: *cache is used to cache color information. If *cache is NULL it
+ is set to point to a new fz_shade_color_cache. If cache is NULL it is
+ ignored.
*/
void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_colorspace *override_cs, fz_matrix ctm, fz_pixmap *dest, fz_color_params color_params, fz_irect bbox, const fz_overprint *eop, fz_shade_color_cache **cache);