Releases: BOLL7708/OpenVR2Key
v0.58 More chords for Viper
I thought 8 chords would be enough, apparently not. I've upped both chords and trackers to 16 slots.
Pre-release as there has only been a minimum amount of testing as of yet.
v0.57 Dashboard detection and warning
The Active keys
label now has a warning state for when the SteamVR dashboard is visible, which blocks input for this application and will prevent assigned keys from being triggered. It will display Blocked
with an explanatory tooltip.
Also fixed a few mistakes in the Oculus Touch bindings, I'm still not sure if these work tough as I've been contacted regarding Rift S not working with this application, and I don't have a Rift S to test with.
v0.55 Vive Tracker Support
I've added eight new actions, T1-8, meant for Tracker-specific bindings.
Included are power-button bindings for chest, waist, elbows, knees and feet.
This because they are the supported tracker mounting points for apps such as NeosVR and LIV.
v0.54 Fixed chords not always deactivating
Apparently chords can switch which controller they are assigned to during the same on/off input cycle. This has caused a lot of problems for me personally for when I've happened to release the buttons in such an order the chord was never deactivated, this would leave me with a constantly pressed key combination. The issue should now be fixed as chords are no longer filtered like other inputs.
v0.53 Register for auto launch on first run
If the application has not been used before, meaning the application manifest has not been added to SteamVR in appconfig.json
yet, it will also attempt to register the application to automatically launch with SteamVR.
v0.51 Oculus Touch and Vive Controller support
This version should have default bindings for Oculus Touch and Vive Controllers, those are the ones I had possibility to test or get tested for me. For more default bindings I'd need some people with the actual hardware to test for me.
v0.50 More controller support
I've added untested support for Vive Controllers, Oculus Touch and Windows Mixed Reality Controllers.
This is a pre-release as I would need someone else to test if these bindings actually work, and if they make sense.
If you run any of these systems and test this release, report your success or lack thereof in this issue: #8
v0.49 Launch with SteamVR
The application should now appear in SteamVR settings > Startup / Shutdown > CHOOSE STARTUP OVERLAY APPS
, make sure it is set to ON
if you want it to launch with SteamVR.
I've added an exit with SteamVR
option, default is true
, because if the application is launched by SteamVR while not exiting with SteamVR, it will prevent further launches of SteamVR. It's an issue I've reported to Valve.
v0.45 More keys
- Merged pull request for more keys, thanks @zombiegreedo !
- Added yet another missed key, they're all quirky OEM bindings
- Updated tooltip of tray icon
v0.43 Minimize fix
App would minimize to a minimum size window above the taskbar. I think it's fixed.