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Merge pull request OpenRA#4046 from ScottNZ/bleed
Update CHANGELOG
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CHANGELOG

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@@ -6,7 +6,13 @@ NEW:
66
Added double click start support to the replay browser.
77
Fixed low projectiles not colliding with walls.
88
Improved UI decorations (selection boxes, target lines, etc) in pixel double mode.
9+
Added additional stand animations to infantry [RA / TD]
10+
Added the ability to double click select maps and music.
11+
Fixed base attack notification playing when allied engineers repaired your buildings.
12+
Improved the ingame chat interface and input, with it defaulting to Team Chat.
13+
Redesigned the settings panel.
914
Red Alert:
15+
Added MAD Tank.
1016
Fixed a crash in Monster Tank Madness.
1117
Fixed medics sometimes healing enemies.
1218
Reduced Giant Ant selection box size.
@@ -32,19 +38,45 @@ NEW:
3238
Athena:
3339
Reduced strategic victory timer to 3 minutes.
3440
Increased the size of the starting islands.
41+
Adjusted button highlight color to dark wine red.
42+
Fixed ant hills using the wrong tile ID.
43+
Adjusted Zombie build palette position.
44+
Fixed attack dogs causing crashes by attacking non-infantry.
45+
Tiberian Dawn:
46+
C&C mod renamed to Tiberian Dawn to resolve naming ambiguities.
47+
Fixed Bio Lab wrongly belonging to a hostile faction in East vs West 3.
48+
Added building repair ability to the engineer.
49+
Adjusted MLRS to fire a barrage of 8 rockets instead for improved visuals, and adjusted its rocket explosion sound.
50+
Added a grenade toss sound.
51+
Added Haos Ridges, converted from RA.
52+
Fixed player spawns in Deterring Democracy.
53+
Added 2 additional A-10s and cannon strafing to the Airstrike support power.
54+
Added contrails to the C-17 Globemaster.
55+
Added cash tick sounds.
56+
Disabled the main menu target reticle showing when a window is open.
57+
Added a display of the faction logos when the shellmap is disabled.
3558
Dune 2000:
3659
Added buildable concrete walls.
3760
Fixed some cliffs being passable.
3861
Fixed infantry sometimes using the wrong animation when standing.
3962
Fixed A* debug overlay.
63+
Fixed R8 offsets for sprites with embedded palettes.
4064
Engine:
4165
Replays are now saved in per-mod and per-version folders.
4266
Added password protection support for servers.
4367
Added language translation support.
4468
Added game ID and version information to exception and sync reports.
69+
Map folders are now explicitly specified in mod.yaml.
70+
Replaced the OS X binary launcher with a script to use a new SDL2 renderer.
71+
Renamed the Capture trait to ExternalCapture and renamed the LegacyCapture trait to Capture.
72+
Improved cash tick sound playback.
73+
Added modifier support to hotkeys.
74+
Fixed a desync related to projectile contrails.
4575
Build system and packages:
4676
Added GeoIP to Makefile so it is installed properly.
4777
Added desktop shortcut creation support to the Makefile and Windows installer.
78+
COPYING and CHANGELOG are now shipped on all platforms.
79+
Fixed 'make docs' crashing when the game assets are not installed.
4880

4981
20130915:
5082
All mods:

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