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pchotereaperrr
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Fix incorrect ramp fill in Map.Resize.
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OpenRA.Game/Map/Map.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -988,7 +988,7 @@ public void Resize(int width, int height)
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Tiles = CellLayer.Resize(oldMapTiles, newSize, oldMapTiles[MPos.Zero]);
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Resources = CellLayer.Resize(oldMapResources, newSize, oldMapResources[MPos.Zero]);
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Height = CellLayer.Resize(oldMapHeight, newSize, oldMapHeight[MPos.Zero]);
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Ramp = CellLayer.Resize(oldMapRamp, newSize, oldMapHeight[MPos.Zero]);
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Ramp = CellLayer.Resize(oldMapRamp, newSize, oldMapRamp[MPos.Zero]);
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MapSize = new int2(newSize);
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var tl = new MPos(0, 0);

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