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Hi, thank you for this great package!
I see that there was a Naive Surface Nets algorithm at some point, the docs still refer to it, but it is no longer available.
Is there any chance that it will get into this package again?
I need a method that outputs more uniformly spaced vertices, closer to what Blender does, and this seems a very good method.
The text was updated successfully, but these errors were encountered:
Hi, thank you for this great package!
I see that there was a Naive Surface Nets algorithm at some point, the docs still refer to it, but it is no longer available.
Is there any chance that it will get into this package again?
I need a method that outputs more uniformly spaced vertices, closer to what Blender does, and this seems a very good method.
The text was updated successfully, but these errors were encountered: