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Merge pull request siemens#317 from berkayalpcakal/WebSocketNetDebug
Changed default protocol to WebSocketSharp in urdf import transfer window
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Unity3D/Assets/RosSharp/Scripts/RosBridgeClient/Editor/UrdfTransfer/TransferFromRosEditorWindow.cs

Lines changed: 1 addition & 1 deletion
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@@ -159,7 +159,7 @@ private void DeleteEditorPrefs()
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private void GetEditorPrefs()
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{
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protocolType = (Protocols.Protocol)(EditorPrefs.HasKey("UrdfImporterProtocolNumber") ?
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EditorPrefs.GetInt("UrdfImporterProtocolNumber") : 1);
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EditorPrefs.GetInt("UrdfImporterProtocolNumber") : 0);
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address = (EditorPrefs.HasKey("UrdfImporterAddress") ?
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EditorPrefs.GetString("UrdfImporterAddress") :

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