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This sample program, `minimal_sycl`, performs two ray-to-triangle-intersect tests with the Intel® Embree API. One test is a successful intersection, and the second test misses. The program performs intersection tests on the GPU device. The program writes output results to the console (stdout).
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@@ -13,8 +13,8 @@ This sample program, `minimal_sycl`, performs two ray-to-triangle-intersect test
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| OS | Ubuntu* 22.04 <br> RHEL 8.5, 8.6 (or compatible) <br>Windows* 10 64-bit 20H2 or higher<br>Windows 11* 64-bit
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| Hardware | Intel® Arc™ GPU or higher, compatible with Intel Xe-HPG architecture
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| Compiler Toolchain | **Windows\***: Intel® oneAPI DPC++ Compiler 2023.0 or higher, MSVS 2019 or higher with Windows* SDK and CMake*<br>**Linux\***: Intel® oneAPI DPC++ Compiler 2023.0 or higher, C++17 system compiler (for example g++), and CMake*
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| Libraries | Intel® oneAPI DPC++ Compiler and Runtime Library (Base Toolkit)<br>Intel®oneAPI Rendering Toolkit (Render Kit), includes Embree
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| Compiler Toolchain | **Windows\***: Intel® oneAPI DPC++ Compiler 2024.0 or higher, MSVS 2019 or higher with Windows* SDK and CMake*<br>**Linux\***: Intel® oneAPI DPC++ Compiler 2024.0 or higher, C++17 system compiler (for example g++), and CMake*
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| Libraries | Intel® oneAPI DPC++ Compiler and Runtime Library (Base Toolkit)<br>Intel® Rendering Toolkit (Render Kit), includes Embree
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