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| 1 | +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | +<html lang="en"> |
| 3 | +<head> |
| 4 | + <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | + <title>Mesa Release Notes</title> |
| 6 | + <link rel="stylesheet" type="text/css" href="../mesa.css"> |
| 7 | +</head> |
| 8 | +<body> |
| 9 | + |
| 10 | +<div class="header"> |
| 11 | + <h1>The Mesa 3D Graphics Library</h1> |
| 12 | +</div> |
| 13 | + |
| 14 | +<iframe src="../contents.html"></iframe> |
| 15 | +<div class="content"> |
| 16 | + |
| 17 | +<h1>Mesa 17.1.5 Release Notes / July 14, 2017</h1> |
| 18 | + |
| 19 | +<p> |
| 20 | +Mesa 17.1.5 is a bug fix release which fixes bugs found since the 17.1.4 release. |
| 21 | +</p> |
| 22 | +<p> |
| 23 | +Mesa 17.1.5 implements the OpenGL 4.5 API, but the version reported by |
| 24 | +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| 25 | +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| 26 | +Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
| 27 | +4.5 is <strong>only</strong> available if requested at context creation |
| 28 | +because compatibility contexts are not supported. |
| 29 | +</p> |
| 30 | + |
| 31 | + |
| 32 | +<h2>SHA256 checksums</h2> |
| 33 | +<pre> |
| 34 | +TBD |
| 35 | +</pre> |
| 36 | + |
| 37 | + |
| 38 | +<h2>New features</h2> |
| 39 | +<p>None</p> |
| 40 | + |
| 41 | + |
| 42 | +<h2>Bug fixes</h2> |
| 43 | + |
| 44 | +<ul> |
| 45 | + |
| 46 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100242">Bug 100242</a> - radeon buffer allocation failure during startup of Factorio</li> |
| 47 | + |
| 48 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101657">Bug 101657</a> - strtod.c:32:10: fatal error: xlocale.h: No such file or directory</li> |
| 49 | + |
| 50 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101666">Bug 101666</a> - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, but was added in OpenGL ES 3.1</li> |
| 51 | + |
| 52 | +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101703">Bug 101703</a> - No stencil buffer allocated when requested by GLUT</li> |
| 53 | + |
| 54 | +</ul> |
| 55 | + |
| 56 | + |
| 57 | +<h2>Changes</h2> |
| 58 | + |
| 59 | +<p>Aaron Watry (1):</p> |
| 60 | +<ul> |
| 61 | + <li>radeon/winsys: Limit max allocation size to 70% of VRAM</li> |
| 62 | +</ul> |
| 63 | + |
| 64 | +<p>Aleksander Morgado (2):</p> |
| 65 | +<ul> |
| 66 | + <li>etnaviv: fix refcnt initialization in etna_screen</li> |
| 67 | + <li>etnaviv: don't dereference etna_resource pointer if allocation fails</li> |
| 68 | +</ul> |
| 69 | + |
| 70 | +<p>Alex Smith (2):</p> |
| 71 | +<ul> |
| 72 | + <li>ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers</li> |
| 73 | + <li>ac/nir: Fix ordering of parameters for image atomic cmpswap intrinsics</li> |
| 74 | +</ul> |
| 75 | + |
| 76 | +<p>Andres Gomez (3):</p> |
| 77 | +<ul> |
| 78 | + <li>docs: add sha256 checksums for 17.1.4</li> |
| 79 | + <li>cherry-ignore: i965: Fix anisotropic filtering for mag filter</li> |
| 80 | + <li>Update version to 17.1.5</li> |
| 81 | +</ul> |
| 82 | + |
| 83 | +<p>Anuj Phogat (2):</p> |
| 84 | +<ul> |
| 85 | + <li>intel/isl: Use uint64_t to store total surface size</li> |
| 86 | + <li>intel/isl: Add the maximum surface size limit</li> |
| 87 | +</ul> |
| 88 | + |
| 89 | +<p>Brian Paul (3):</p> |
| 90 | +<ul> |
| 91 | + <li>draw: check for line_width != 1.0f in validate_pipeline()</li> |
| 92 | + <li>svga: clamp device line width to at least 1 to fix HWv8 line stippling</li> |
| 93 | + <li>svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value</li> |
| 94 | +</ul> |
| 95 | + |
| 96 | +<p>Bruce Cherniak (1):</p> |
| 97 | +<ul> |
| 98 | + <li>swr: Limit memory held by defer deleted resources.</li> |
| 99 | +</ul> |
| 100 | + |
| 101 | +<p>Chandu Babu N (1):</p> |
| 102 | +<ul> |
| 103 | + <li>st/va: Fix leak in VAAPI subpictures</li> |
| 104 | +</ul> |
| 105 | + |
| 106 | +<p>Charmaine Lee (1):</p> |
| 107 | +<ul> |
| 108 | + <li>svga: fixed surface size to include array size</li> |
| 109 | +</ul> |
| 110 | + |
| 111 | +<p>Connor Abbott (2):</p> |
| 112 | +<ul> |
| 113 | + <li>spirv: fix OpBitcast when the src and dst bitsize are different (v3)</li> |
| 114 | + <li>ac/nir: implement 64-bit packing and unpacking</li> |
| 115 | +</ul> |
| 116 | + |
| 117 | +<p>Iago Toral Quiroga (1):</p> |
| 118 | +<ul> |
| 119 | + <li>glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions</li> |
| 120 | +</ul> |
| 121 | + |
| 122 | +<p>Ilia Mirkin (1):</p> |
| 123 | +<ul> |
| 124 | + <li>glsl: check if any of the named builtins are available first</li> |
| 125 | +</ul> |
| 126 | + |
| 127 | +<p>James Legg (2):</p> |
| 128 | +<ul> |
| 129 | + <li>ac/nir: Make intrinsic_name buffer long enough</li> |
| 130 | + <li>spirv: Fix reaching unreachable for compare exchange on images</li> |
| 131 | +</ul> |
| 132 | + |
| 133 | +<p>Jason Ekstrand (1):</p> |
| 134 | +<ul> |
| 135 | + <li>nir/spirv: Use the type from the deref for atomics</li> |
| 136 | +</ul> |
| 137 | + |
| 138 | +<p>Juan A. Suarez Romero (1):</p> |
| 139 | +<ul> |
| 140 | + <li>glsl: do not call link_xfb_stride_layout_qualifiers() for fragment shaders</li> |
| 141 | +</ul> |
| 142 | + |
| 143 | +<p>Kenneth Graunke (2):</p> |
| 144 | +<ul> |
| 145 | + <li>i965: Use true AA line distance on G45/Ironlake.</li> |
| 146 | + <li>i965: Always set AALINEDISTANCE_TRUE on Sandybridge.</li> |
| 147 | +</ul> |
| 148 | + |
| 149 | +<p>Lucas Stach (1):</p> |
| 150 | +<ul> |
| 151 | + <li>etnaviv: fix shader miscompilation with more than 16 labels</li> |
| 152 | +</ul> |
| 153 | + |
| 154 | +<p>Marek Olšák (1):</p> |
| 155 | +<ul> |
| 156 | + <li>gallium/radeon: fix a possible crash for buffer exports</li> |
| 157 | +</ul> |
| 158 | + |
| 159 | +<p>Neha Bhende (1):</p> |
| 160 | +<ul> |
| 161 | + <li>svga: loop over box.depth for ReadBack_image on each slice</li> |
| 162 | +</ul> |
| 163 | + |
| 164 | +<p>Nicolai Hähnle (1):</p> |
| 165 | +<ul> |
| 166 | + <li>winsys/radeon: only call pb_slabs_reclaim when slabs are actually used</li> |
| 167 | +</ul> |
| 168 | + |
| 169 | +<p>Olivier Lauffenburger (1):</p> |
| 170 | +<ul> |
| 171 | + <li>st/wgl: improve selection of pixel format</li> |
| 172 | +</ul> |
| 173 | + |
| 174 | +<p>Philipp Zabel (1):</p> |
| 175 | +<ul> |
| 176 | + <li>st/mesa: release EGLImage on EGLImageTarget* error</li> |
| 177 | +</ul> |
| 178 | + |
| 179 | +<p>Plamena Manolova (1):</p> |
| 180 | +<ul> |
| 181 | + <li>mesa/main: Move NULL pointer check.</li> |
| 182 | +</ul> |
| 183 | + |
| 184 | +<p>Tim Rowley (2):</p> |
| 185 | +<ul> |
| 186 | + <li>swr/rast: _mm*_undefined_* implementations for gcc<4.9</li> |
| 187 | + <li>swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned</li> |
| 188 | +</ul> |
| 189 | + |
| 190 | +<p>Tomasz Figa (1):</p> |
| 191 | +<ul> |
| 192 | + <li>intel: common: Fix link failure with standalone Android build</li> |
| 193 | +</ul> |
| 194 | + |
| 195 | +<p>Vinson Lee (1):</p> |
| 196 | +<ul> |
| 197 | + <li>scons: Check for xlocale.h before defining HAVE_XLOCALE_H.</li> |
| 198 | +</ul> |
| 199 | + |
| 200 | +</div> |
| 201 | +</body> |
| 202 | +</html> |
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