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build: Update the Unity version (2022.3.34f1) (homuler#1202)
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.github/ISSUE_TEMPLATE/bug_report.yml

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id: unity_version
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attributes:
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label: Unity Version
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placeholder: 2022.3.16f1
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placeholder: 2022.3.34f1
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validations:
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required: true
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.github/ISSUE_TEMPLATE/build-install-issue.yml

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id: unity_version
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attributes:
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label: Unity Version
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placeholder: 2022.3.16f1
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placeholder: 2022.3.34f1
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validations:
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required: true
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.github/ISSUE_TEMPLATE/support.yml

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id: unity_version
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attributes:
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label: Unity Version
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placeholder: 2022.3.16f1
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placeholder: 2022.3.34f1
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validations:
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required: true
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.github/workflows/linux-test.yml

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os:
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- ubuntu-22.04
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unityVersion:
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- 2022.3.16f1
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- 2022.3.34f1
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- 2021.3.33f1
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steps:
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- name: Install UnityEditor

.github/workflows/macos-test.yml

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- macos-11
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- macos-12
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unity:
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- { version: "2022.3.16f1", changeset: "d2c21f0ef2f1" }
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- { version: "2022.3.34f1", changeset: "4886f5360533" }
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- { version: "2021.3.33f1", changeset: "ee5a2aa03ab2" }
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- { version: "2020.3.44f1", changeset: "7f159b6136da" }
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exclude:
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- os: macos-12
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unity: { version: "2020.3.44f1", changeset: "7f159b6136da" }
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steps:
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- name: Install UnityEditor
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run: |

.github/workflows/package.yml

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- name: Install UnityEditor
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if: ${{ env.BUILD_UNITYPACKAGE == '1' }}
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run: |
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sudo docker cp $(docker create --rm unityci/editor:2022.3.16f1-base-3):/opt/unity /opt/unity
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sudo docker cp $(docker create --rm unityci/editor:2022.3.34f1-base-3):/opt/unity /opt/unity
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sudo chown -R $(id -u):$(id -g) /opt/unity
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echo -e '#!/bin/bash\nxvfb-run -ae /dev/stdout /opt/unity/Editor/Unity -batchmode "$@"' | sudo tee -a /usr/bin/unity-editor
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npm install
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cd ..
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npm install -g ./unity-license-activate
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unity-license-activate "$UNITY_EMAIL" "$UNITY_PASSWORD" Unity_v2022.3.16f1.alf --authenticator-key "$UNITY_TOTP_KEY"
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unity-license-activate "$UNITY_EMAIL" "$UNITY_PASSWORD" Unity_v2022.3.34f1.alf --authenticator-key "$UNITY_TOTP_KEY"
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rm -rf unity-license-activate
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- name: Activate License
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if: ${{ env.BUILD_UNITYPACKAGE == '1' }}

.github/workflows/windows-test.yml

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os:
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- windows-2019
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unity:
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- { version: "2022.3.16f1", changeset: "d2c21f0ef2f1" }
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- { version: "2022.3.34f1", changeset: "4886f5360533" }
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- { version: "2021.3.33f1", changeset: "ee5a2aa03ab2" }
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- { version: "2020.3.44f1", changeset: "7f159b6136da" }
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steps:

Packages/manifest.json

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{
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"dependencies": {
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"com.unity.2d.animation": "9.0.4",
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"com.unity.2d.animation": "9.1.1",
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"com.unity.2d.pixel-perfect": "5.0.3",
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"com.unity.2d.psdimporter": "8.0.3",
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"com.unity.2d.psdimporter": "8.0.5",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.spriteshape": "9.0.2",
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"com.unity.2d.spriteshape": "9.0.3",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ai.navigation": "1.1.5",
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"com.unity.collab-proxy": "2.2.0",
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"com.unity.ide.rider": "3.0.27",
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"com.unity.collab-proxy": "2.3.1",
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"com.unity.ide.rider": "3.0.28",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.mathematics": "1.2.6",
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"com.unity.memoryprofiler": "1.1.0",
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"com.unity.settings-manager": "2.0.1",
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"com.unity.test-framework": "1.1.33",
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"com.unity.testtools.codecoverage": "1.2.4",
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"com.unity.testtools.codecoverage": "1.2.5",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.7.6",
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"com.unity.toolchain.linux-x86_64": "2.0.4",

Packages/packages-lock.json

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}
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},
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"com.unity.2d.animation": {
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"version": "9.0.4",
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"version": "9.1.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.2d.common": "8.0.1",
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"com.unity.2d.common": "8.0.2",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.collections": "1.1.0",
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"com.unity.modules.animation": "1.0.0",
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"url": "https://packages.unity.com"
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},
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"com.unity.2d.psdimporter": {
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"version": "8.0.3",
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"version": "8.0.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.2d.animation": "9.0.4",
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"com.unity.2d.animation": "9.1.1",
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"com.unity.2d.common": "8.0.2",
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"com.unity.2d.sprite": "1.0.0"
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},
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"dependencies": {}
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},
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"com.unity.2d.spriteshape": {
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"version": "9.0.2",
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"version": "9.0.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.mathematics": "1.1.0",
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"com.unity.2d.common": "8.0.1",
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"com.unity.2d.common": "8.0.2",
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"com.unity.modules.physics2d": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.com"
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},
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"com.unity.burst": {
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"version": "1.8.11",
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"version": "1.8.15",
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"depth": 2,
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"source": "registry",
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"dependencies": {
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"com.unity.mathematics": "1.2.1"
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"com.unity.mathematics": "1.2.1",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.collab-proxy": {
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"version": "2.2.0",
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"version": "2.3.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.ide.rider": {
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"version": "3.0.27",
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"version": "3.0.28",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"url": "https://packages.unity.com"
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},
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"com.unity.testtools.codecoverage": {
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"version": "1.2.4",
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"version": "1.2.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {

ProjectSettings/ProjectVersion.txt

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m_EditorVersion: 2022.3.16f1
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m_EditorVersionWithRevision: 2022.3.16f1 (d2c21f0ef2f1)
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m_EditorVersion: 2022.3.34f1
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m_EditorVersionWithRevision: 2022.3.34f1 (4886f5360533)

README.md

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# MediaPipe Unity Plugin
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This is a Unity (2022.3.16f1) [Native Plugin](https://docs.unity3d.com/Manual/NativePlugins.html) to use [MediaPipe](https://github.com/google/mediapipe) (0.10.14).
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This is a Unity (2022.3.34f1) [Native Plugin](https://docs.unity3d.com/Manual/NativePlugins.html) to use [MediaPipe](https://github.com/google/mediapipe) (0.10.14).
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The goal of this project is to port the MediaPipe API (C++) _one by one_ to C# so that it can be called from Unity.\
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This approach may sacrifice performance when you need to call multiple APIs in a loop, but it gives you the flexibility to use MediaPipe instead.

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