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I was recently looking into Defold, and found some references on the main website to work scheduled for completion in 2024. Since we are a good chunk of the way into 2025 I found this confusing and was uncertain if these features were still in development or complete. I've included some specific examples below, namely the C++ SDK and XBox One support.
A: C++ support exists in Defold mainly to write native extensions which interface with third party SDKs or platform specific APIs. The [dmSDK](https://defold.com/ref/stable/dmGameObject/) (the C++ API for Defold used in native extensions) will be expanded during 2024 so that it is possible to write all game logic in C++ if a developer so wishes. Lua will still be the main language used for game logic, but with the expanded C++ API it will be possible to write game logic using C++ too. The work to expand the C++ API is mainly about moving existing private header files to the public section and cleaning up APIs for public use.
I was recently looking into Defold, and found some references on the main website to work scheduled for completion in 2024. Since we are a good chunk of the way into 2025 I found this confusing and was uncertain if these features were still in development or complete. I've included some specific examples below, namely the C++ SDK and XBox One support.
defold.github.io/faq/faq.md
Line 58 in e3abe77
defold.github.io/_includes/features_section.html
Line 44 in e3abe77
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