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In this talk I will talk about my background as a game developer, particularly as indie and how one game that started as a mobile only made it's way into PC and eventually consoles.
I will explore some of the things that went good and bad, and a bit about the game tech, frameworks and how that helped (or not) with the porting for the several platforms.
The text was updated successfully, but these errors were encountered:
In this talk I will talk about my background as a game developer, particularly as indie and how one game that started as a mobile only made it's way into PC and eventually consoles.
I will explore some of the things that went good and bad, and a bit about the game tech, frameworks and how that helped (or not) with the porting for the several platforms.
The text was updated successfully, but these errors were encountered: