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Merge pull request UmbraSpaceIndustries#509 from BobPalmer/DEVELOP
0.31.1
2 parents 642b22c + 708ce29 commit 62f11ee

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-334
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16 files changed

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GameData/UmbraSpaceIndustries/Kolonization/CHANGELOG.txt

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0.31.1 - 2015.06.19
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-------------------
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Removed legacy folders since it turns out 0.31.x is save breaking.
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Added colored markers to the hab and workshop inflatables to aid in identification while deflated
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Tweaked the Agroponics converter vaules
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Fixed texture issue with reactors
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0.31.0 - 2015.06.18
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-------------------
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Fixed most of the log spam with the colony overview window.

GameData/UmbraSpaceIndustries/Kolonization/Parts/Legacy/MKS_AgModule.cfg

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GameData/UmbraSpaceIndustries/Kolonization/Parts/Legacy/MKS_HabDome.cfg

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GameData/UmbraSpaceIndustries/Kolonization/Parts/Legacy/MKS_RadialTank.cfg

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GameData/UmbraSpaceIndustries/Kolonization/Parts/MKS_Aeroponics.cfg

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MODULE
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{
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name = ModuleResourceConverter
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tag = Greenhouse
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tag = Agroponics
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ConverterName = Agroponics
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StartActionName = Start Agroponics
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StopActionName = Stop Agroponics
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INPUT_RESOURCE
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{
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ResourceName = Fertilizer
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Ratio = 0.0000125
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Ratio = 0.0000025
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}
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OUTPUT_RESOURCE
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{
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ResourceName = Organics
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Ratio = 0.0000625
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Ratio = 0.0000525
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DumpExcess = False
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}
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INPUT_RESOURCE

GameData/UmbraSpaceIndustries/Kolonization/Parts/MKV_AgModule.cfg

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INPUT_RESOURCE
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{
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ResourceName = Fertilizer
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Ratio = 0.000025
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Ratio = 0.00002
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}
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OUTPUT_RESOURCE
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{
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ResourceName = Organics
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Ratio = 0.000125
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Ratio = 0.00012
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DumpExcess = False
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}
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INPUT_RESOURCE

GameData/UmbraSpaceIndustries/Kolonization/Parts/MKV_Lander.cfg

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livingSpace = 0
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hasGenerators = false
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}
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MODULE
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{
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name = ModuleKISInventory
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maxVolume = 1000
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externalAccess = true
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internalAccess = false
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slotsX = 10
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slotsY = 8
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slotSize = 50
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itemIconResolution = 128
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selfIconResolution = 128
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openSndPath = KIS/Sounds/containerOpen
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closeSndPath = KIS/Sounds/containerClose
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defaultMoveSndPath = KIS/Sounds/itemMove
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}
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}

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