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example/Readme.md

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@@ -3,7 +3,7 @@ Based on NVIDIA's Gameworks GL Threading example, it was adapted to a deferred r
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It shows more advanced usage of how to use commands recording, pod hints, creating a material binder, prioritize custom commands, dispatch and have multiple command buffers for a deferred renderer.
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![pic-main](example/screenshot.PNG)
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![pic-main](screenshot.PNG)
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## Usage
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Requires Visual Studio 2017.

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