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- Licensed under `LGPL 3.0`, or `GPL v3.0` if GPL licensed libraries are enabled
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#### 1.1 Android
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###2. Android
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See [Android](https://github.com/tanersener/ffmpeg-kit/tree/development/android).
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See [Android](https://github.com/tanersener/ffmpeg-kit/tree/development/android) to learn more about `FFmpegKit` for
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`Android`.
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#### 1.2 iOS, macOS, tvOS
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###3. iOS, macOS, tvOS
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See [Apple](https://github.com/tanersener/ffmpeg-kit/tree/development/apple).
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See [Apple](https://github.com/tanersener/ffmpeg-kit/tree/development/apple) to use `FFmpegKit` on `Apple` platforms
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(`iOS`, `macOS`, `tvOS`).
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### 2. Build Scripts
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Use `android.sh`, `ios.sh`, `macos.sh` and `tvos.sh` to build `FFmpegKit` for each platform.
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### 4. Build Scripts
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All four scripts support additional options to enable external libraries or disable platform architectures.
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Use `android.sh`, `ios.sh`, `macos.sh` and `tvos.sh` to build `FFmpegKit` for each platform.
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Refer to [Android](https://github.com/tanersener/ffmpeg-kit/tree/development/android) page for `Android` devices and
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[Apple](https://github.com/tanersener/ffmpeg-kit/tree/development/apple) page for `iOS`, `macOS`, `tvOS` devices to see
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the prerequisites for each platform.
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All scripts support additional options to enable libraries and disable platform architectures.
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### 3. FFmpegKit Library
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### 5. FFmpegKit Library
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`FFmpegKit` is a wrapper library that allows you to easily run `FFmpeg`/`FFprobe` commands in applications. It
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provides additional features on top of `FFmpeg` to enable platform specific resources, control how commands are executed and how the results are handled.
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provides additional features on top of `FFmpeg` to enable platform specific resources, control how commands are
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executed and how the results are handled.
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`Android` library has a `Java` API and `Apple` libraries (`iOS`, `macOS`, `tvOS`) have an `Objective-C` API,
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which are identical.
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See [Android](https://github.com/tanersener/ffmpeg-kit/tree/development/android) page to learn how the `Java` API
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can be used on `Android` devices and [Apple](https://github.com/tanersener/ffmpeg-kit/tree/development/apple) page to
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learn more about `Objective-C` API for `iOS`, `macOS`, `tvOS` devices.
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which are identical in terms of features and capabilities.
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### 4. Binary Packages
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### 6. Binary Packages
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There are eight different `ffmpeg-kit` packages distributed on
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