Skip to content

Make n_players Optional in ExactComputer Init #388

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
mmschlk opened this issue May 23, 2025 · 0 comments
Open

Make n_players Optional in ExactComputer Init #388

mmschlk opened this issue May 23, 2025 · 0 comments
Labels
game theory 🎲📕 Game theory related issues maintenance 🔨 Code enhancements, tests and maintenance

Comments

@mmschlk
Copy link
Owner

mmschlk commented May 23, 2025

When Exact Computer is initialized with a Game object, we do not need to pass n_players specifically and could provide None and infer the n_players from the Game object. Hence, we could make n_players optional. Don't know if this is worth the effort because this change would introduce a regression.

@mmschlk mmschlk added maintenance 🔨 Code enhancements, tests and maintenance game theory 🎲📕 Game theory related issues labels May 23, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
game theory 🎲📕 Game theory related issues maintenance 🔨 Code enhancements, tests and maintenance
Projects
None yet
Development

No branches or pull requests

1 participant