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Is the server spawned from iOS, visible to other MCP clients? #111
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Just to clarify, are you wanting Claude Desktop to connect to Wormholy running on an iOS device? |
Correct, but more then an iOS Device, just iOS simulator is enough for now. |
Hi @pmusolino. I'm not familiar with the process of making inbound requests to an app running on the iOS simulator. A quick search pulled up a few articles, including this one. If I were implementing this, the first thing I'd try is tunneling through a server on the public Internet, similar to how you might use ngrok to connect clients to a web app running on |
Yeah, the issue here is somewhat unrelated to MCP. Trying to do any sort of server on iOS is gonna be an uphill battle. If you can figure out how you want the networking to work (in a way you know is supportable and sustainable) cranking out a custom transport for this framework is pretty straight forward. (and happy to help on that aspect if needed) |
^ To that end, the built-in For reference, take a look at how iMCP works: https://github.com/loopwork-ai/iMCP?tab=readme-ov-file#app--cli |
Hi there, and thank you for working on this SDK!
I'm integrating the MCP server into one of my open-source libraries, Wormholy. I want to make MCP Tools visible when an app using my library also imports this SDK. This would allow them to chat with the content of requests captured by Wormholy. However, I'm having difficulty testing the MCP with external tools like Goose or Claude Desktop.
Could you advise if my approach to implementing the MCP is correct? Also, do I need to specify how to locate the MCP server? I’ve tried several methods without success, such as:
I wonder if there is a way to make the MCP server accessible via localhost on a specific port.
Here you can find my current implementation.
Thanks!
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