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ISteamMatchmakingServerListReponse & IL2CPP #700
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This seems to be related to #554 and #635. Apologies for the duplicate I didn't see the others in the list when I skimmed through. By the way, I noted you have 136 open issues. I'm happy to try and help with Steamworks.NET support, we more or less do that anyway through our community. My first recommendation would be to clean up some of these cases; more than a few are no longer relevant and can be closed. Quite a few are duplicates and can be merged, whittling it down to the actual set of open cases would help identify the "known issues" ... which I can help you do that part no problem. With a list of known issues, it would be easier to address them as a community, hopefully saving you work overall in that you can mostly then just merge the community's changes in as appropriate. |
@kimlaya is that a workaround for the issue? |
I actually think I have it fixed and functioning for the server call. No clue how many or if there are others callbacks in the API that need fixed but this at least appears to be fixing in our latest build. I'm just testing on my end then will submit the changes. |
@westonleavitt, very nice do you have a fork you can share? |
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We are seeing an error when compiling for IL2CPP if anything that uses ISteamMatchmakingServerListReponse is used, you get the following
I tested and confirmed myself under mono all is well, in editor (and thus mono) all is well ... in a build, the above error. To be clear that is when you run the build and then request a server list, you will get this error when the response is registered.
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