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[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details. System.DllNotFoundException: steam_api64 assembly: type: member:(null) at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Steamworks.AppId_t) at Steamworks.SteamAPI.RestartAppIfNecessary (Steamworks.AppId_t unOwnAppID) [0x00005] in C:\Users\robot\Downloads\Xmas 22\Xmas 22\Xmas 22\Gorilla Tag\Xmas 22\Assets\Plugins\Assembly-CSharp-firstpass\Steamworks\SteamAPI.cs:26 at SteamManager.Awake () [0x00061] in C:\Users\robot\Downloads\Xmas 22\Xmas 22\Xmas 22\Gorilla Tag\Xmas 22\Assets\Scripts\Assembly-CSharp\SteamManager.cs:59 UnityEngine.Debug:LogError (object,UnityEngine.Object) SteamManager:Awake () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:66) UnityEngine.GameObject:AddComponent () SteamManager:get_Instance () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:23) SteamManager:get_Initialized () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:29) GorillaNetworking.PlayFabAuthenticator:AuthenticateWithPlayFab () (at Assets/Scripts/Assembly-CSharp/GorillaNetworking/PlayFabAuthenticator.cs:90) GorillaNetworking.PlayFabAuthenticator:Awake () (at Assets/Scripts/Assembly-CSharp/GorillaNetworking/PlayFabAuthenticator.cs:81)
The text was updated successfully, but these errors were encountered:
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[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.
System.DllNotFoundException: steam_api64 assembly: type: member:(null)
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Steamworks.AppId_t)
at Steamworks.SteamAPI.RestartAppIfNecessary (Steamworks.AppId_t unOwnAppID) [0x00005] in C:\Users\robot\Downloads\Xmas 22\Xmas 22\Xmas 22\Gorilla Tag\Xmas 22\Assets\Plugins\Assembly-CSharp-firstpass\Steamworks\SteamAPI.cs:26
at SteamManager.Awake () [0x00061] in C:\Users\robot\Downloads\Xmas 22\Xmas 22\Xmas 22\Gorilla Tag\Xmas 22\Assets\Scripts\Assembly-CSharp\SteamManager.cs:59
UnityEngine.Debug:LogError (object,UnityEngine.Object)
SteamManager:Awake () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:66)
UnityEngine.GameObject:AddComponent ()
SteamManager:get_Instance () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:23)
SteamManager:get_Initialized () (at Assets/Scripts/Assembly-CSharp/SteamManager.cs:29)
GorillaNetworking.PlayFabAuthenticator:AuthenticateWithPlayFab () (at Assets/Scripts/Assembly-CSharp/GorillaNetworking/PlayFabAuthenticator.cs:90)
GorillaNetworking.PlayFabAuthenticator:Awake () (at Assets/Scripts/Assembly-CSharp/GorillaNetworking/PlayFabAuthenticator.cs:81)
The text was updated successfully, but these errors were encountered: