/*
* File: runStateMachine.h
* Author: max
*
* Created on July 28, 2016, 12:43 PM
*/
#ifndef RUNSTATEMACHINE_H
#define RUNSTATEMACHINE_H
#include "events.h"
// A list of your states goes here:
typedef enum {
INIT,
FORWARD,
TURNLEFT,
TURNRIGHT,
BACK,
ARCRIGHT,
DARKIDLE
} state_t;
// A prototype for the function that handles the whole state machine:
void RunStateMachine(event_t this_event);
#endif