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Grand Theft Auto III

From PCGamingWiki, the wiki about fixing PC games
(Redirected from GTA III)

This page is for the original 2002 PC release. For the remaster, see Grand Theft Auto III – The Definitive Edition.

Grand Theft Auto III
Grand Theft Auto III cover
Developers
Rockstar North
macOS (OS X) TransGaming
Publishers
Rockstar Games
Japan Capcom
Russia Buka Entertainment
Poland Cenega
Brazil Tech Dealer
Engines
RenderWare
Release dates
Windows May 20, 2002
macOS (OS X) (Cider) November 12, 2010
Reception
Metacritic 93
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world, Shooter, TPS
Vehicles Automobile, Bus, Naval/watercraft, Street racing, Tank, Train, Transport, Truck
Art styles Realistic
Themes Contemporary, North America
Series Grand Theft Auto
Grand Theft Auto III on HowLongToBeat
Grand Theft Auto III on IGDB
Grand Theft Auto III guide on StrategyWiki
Grand Theft Auto III on MobyGames
Grand Theft Auto III on Wikipedia
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto Advance Cancelled
Grand Theft Auto Re: Liberty City Stories (Unofficial Port) Cancelled
Grand Theft Auto: Vice City Stories PC Edition (Unofficial Port) Cancelled
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: The Trilogy – The Definitive Edition (series)
Grand Theft Auto V Enhanced 2025
Grand Theft Auto VI TBA

Warnings

The macOS (OS X) release of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details).

Grand Theft Auto III is a singleplayer third-person action, open world, shooter and TPS game in the Grand Theft Auto series.

The game features the ability to import music for a custom radio station, as well as custom player skins.

General information

Official manual
Steam Community Discussions
GTAForums - Grand Theft Auto III Discussion.
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v2 DRM. Patch v1.1 removes SafeDisc, while keeping basic CD check. See SilentPatch to run without CD. Released on 2 CDs.
Custom DRM code may sabotage the game in several ways.
SecuROM v4 DRM in Japanese version.[1]
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
Included in Grand Theft Auto: The Trilogy. SafeDisc v2 DRM. Patch v1.1 removes SafeDisc, while keeping basic CD check.[2]
Windows
macOS (OS X)
Publisher website
Icon overlay.png
Included in Grand Theft Auto: The Trilogy. Playable without DRM by using III RGSC Downgrader.[3]
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
Amazon.com (unavailable)
DRM-free
macOS (OS X)
Games for Windows Marketplace (unavailable)
Requires online activation
SecuROM 7.42.0001 and SecuROM PA DRM
[4]
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Delisted on October 13, 2021 in favor of Grand Theft Auto III – The Definitive Edition.
Windows
macOS (OS X)
If the Steam version is detected, the Rockstar launcher can launch the game through Steam instead.[5]
Given for free to anyone who purchased The Definitive Edition on the Rockstar Store before June 30, 2022.

Essential improvements

Patches

Patch 1.1 fixes several bugs and removes SafeDisc DRM. Most digital distribution versions already include this patch.

Many fixes of this patch have been included in SilentPatch, and the v1.1 executable can cause incompatibility with other fixes and mods so the v1.0 executable is recommended.

Skip intro videos

Although this mod was made for Grand Theft Auto: San Andreas, it works on Grand Theft Auto III as well.
Installing No Intro mod[6]
  1. Download the mod here.
  2. Extract the movie folder from the archive, then copy this folder to <path-to-game>, replacing the video files. For the German version, create a duplicate of GTAtitles.mpg within the mod's folder and rename the duplicate as GTAtitlesGER.mpg.
  3. Now launch the game. The blank videos should skip the intro and launch straight into the game.

SilentPatch

Fixes numerous bugs and oversights introduced in the PC version, and restores content removed from the French and German versions (e.g. blood, cutting off limbs, obtaining money from corpses, Rampage missions[7]).
Copying the AUDIO folder from the "PLAY" disc into <path-to-game> allows the game to be playable without the CD when using SilentPatch.
Installing SilentPatch[6]
  1. Download the SilentPatchIII.zip and SilentPatchDDraw.zip files here.
  2. Extract the contents of SilentPatchIII.zip archive, then copy the models folder and SilentPatchIII.asi into <path-to-game>, overwriting any files in the process.
  3. Extract the contents of SilentPatchDDraw.zip archive, then copy ddraw.dll into <path-to-game>.

ThirteenAG's Widescreen Fix

A v1.0 executable is recommended.
For multi-monitor support, SilentPatch is required.[8]
Fixes issues such as broken in-game widescreen presentation and HUD/subtitle scaling in higher resolutions.
Adds MSAA support for the non-Steam version. Also works as an ASI loader and a D3D8to9 wrapper.
Installing ThirteenAG's Widescreen Fix[6]
  1. Download ThirteenAG's Widescreen Fix here.
  2. Extract the GTA3.WidescreenFix folder from the zip archive, then copy the d3d8.dll file and scripts folder into <path-to-game>.
  3. (Optional) Download the Widescreen Frontend from the drop down menu where ThirteenAG's Widescreen Fix was downloaded from above, then extract the contents of the zip archive and copy them into <path-to-game>, overwriting any files in the process.

Notes

The default settings alter the original game's UI and appearance (NoLightSquare removes vehicle's light squares that are intended). For a vanilla look, set the values of the following settings in GTA3.WidescreenFix.ini:
Vanilla Widescreen Fix settings (ver.05-16-2020)
; The settings below are used to scale parts of the game UI differently.
; If set to "0.0", original values will be used.
HudWidthScale = 0.0     ; Original value is 1.0.
HudHeightScale = 0.0    ; Original value is 1.0714285.
RadarWidthScale = 0.0   ; Original value is 1.0.
SubtitlesScale = 0.0    ; Original value is 1.0.

; Fixes vehicle lights coronas size. (0|1).
SmallerVehicleCorona = 0

; Remove vehicle light square. (0|1).
NoLightSquare = 0

; Makes radar size the same as in GTA IV (0|1).
IVRadarScaling = 0

; Replaces text shadow with outline (0|1|2).
ReplaceTextShadowWithOutline = 0

Menu Map

Adds a world map to the menu, like the one present in later installments of GTA.
Menu Map
  1. Download the Menu Map here.
  2. Extract the contents of MenuMapIII.zip archive into <path-to-game>.

Uncensored Patch

Removes censored content that is visible on other versions of the game (ie. radio station missing a song, cut dialogue).
Comes with a free v1.0 executable.
Uncensored Patch
  1. Download the Uncensored Patch here.
  2. Extract the contents of gtaiii_uncensored_patch_6467a.7z archive, then copy the audio, data and TEXT folders into <path-to-game>, overwriting any files in the process.

ZPatch

Fixes the launch bug when sprinting off of slopes at high FPS
Only works with 1.0

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\gta3.set
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 1]
Configuration file is encrypted.

Save game data location

System Location
Windows %USERPROFILE%\Documents\GTA3 User Files\GTA3sf*.b
macOS (OS X) $HOME/Documents/GTA3 User Files/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12100/pfx/[Note 1]

Portable GTA

Requires a v1.0 executable and an ASI loader (included in ThirteenAG's Widescreen Fix).
Also works with Grand Theft Auto: Vice City and San Andreas.
Moves the user files folder to <path-to-game>, allowing a downgraded game to be fully portable.
Using Portable GTA[9]
  1. Download the mod here, then rename the file extension from portablegta.dll to portablegta.asi.
  2. Place the portablegta.asi file into <path-to-game>\scripts\.
  3. Run the game, exit to desktop, and then delete the contents inside <path-to-game>\userfiles\.
  4. Copy everything from %USERPROFILE%\Documents\GTA3 User Files\ into <path-to-game>\userfiles\.

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video settings
Video settings

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Requires SilentPatch.
Ultra-widescreen
Use ThirteenAG's Widescreen Fix.
4K Ultra HD
Use ThirteenAG's Widescreen Fix.
Field of view (FOV)
Can be adjusted in ThirteenAG's Widescreen Fix. For driving FOV, use Car Speed Dependant FOV (requires CLEO).
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use ThirteenAG's Widescreen Fix for MSAA.[10] Post-process anti-aliasing such as FXAA is also available.
Vertical sync (Vsync)
Called Frame Sync. Enabling Frame Limiter caps the game to 25 FPS unless modded.
60 FPS
Exceeding 30 FPS can cause some audio to cut-off too soon (limit to 50 FPS to avoid audio cutting off for NPCs).
120+ FPS
Higher framerates can introduce technical issues. See Timing-related issues.
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.

Widescreen resolution

Only 16:9 aspect-ratio is supported as other resolutions are stretched, however, the in-game Widescreen setting causes issues such as stretched HUD, cuts off parts of the image (Vert-), and misaligned mouse aiming. Use ThirteenAG's Widescreen Fix for proper widescreen support.

Windowed

Install ThirteenAG's Widescreen Fix, then create wndmode.ini in <path-to-game>[11]
Use D3DWindower[citation needed]

Input

The game has two control styles: Standard accommodates keyboard and mouse controls, while Classic is based on the console versions.
Key map settings
Key map settings
Mouse settings
Mouse settings

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Setting does not save in v1.0.
Mouse acceleration
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Controller
Controller support
DirectInput only.
Full controller support
Controller remapping
Only for DirectInput controllers. See Controller presets for Ginput.
Controller sensitivity
Use GInput and adjust options in GInputIII.ini.
Controller Y-axis inversion
Use GInput and adjust InvertLook in GInputIII.ini.
Controller types
XInput-compatible controllers
See GInput.
Xbox button prompts
Can be enabled via GInput.
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
Requires DS4 Windows and GInput.[12]
PlayStation button prompts
Set PlayStationButtons to 1 in GInputIII.ini.
Motion sensors support
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Connection mode must be configured in DS4 Windows.
Nintendo controllers
Other controller(s)
Additional button prompts
Input settings icon - Generic Controller.svg 
 

Game references buttons by number (e.g. JOY1) by default. Use GInput for Xbox and DualShock controller prompts; alternative text prompt add-on is also available.
Additional information
Controller hotplugging
Only for the same type of controller plugged in initially from launch.[13]
Input prompt override
Haptic feedback
See GInput.
Simultaneous controller+KB/M
Simultaneous input not possible when using the GInput mod.

GInput

Adds full XInput and DualShock 3 controller support with relevant controller prompts.
Supports pressure sensitive buttons and SIXAXIS accelerometers.
Restores haptic feedback from console versions.
Five controller presets, based on console versions and Grand Theft Auto IV.
Removes the ability to use mouse and keyboard input with controller input simultaneously.
Installing GInput
Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[14]
  1. Download GInputIII here.
  2. Extract the contents of GInputIII_*.zip, and copy models, GInputIII.asi, and GInputIII.ini into <path-to-game>.
  3. Open GInputIII.ini with a text editor and configure the desired settings.
Controller presets
  1. Edit the ControlSet=* in section [Pad1] in GInputIII.ini.
  2. Numbers of control presets edited:
  • 1 - Classic preset
  • 2 - Classic 2 preset
  • 3 - Classic 3 preset
  • 4 - Analog style preset
  • 5 - GTA IV styled preset

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, SFX.
Surround sound
Up to 7.0 output.[15] May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
RSX 3D Audio A3D 1.0, A3D 2.0.
EAX 1, EAX 3[16][17]
Royalty free audio
EAX / DirectSound wrapper fix
  • Copy the Mss32.dll from the v1.0 archive to <path-to-game>. This fix is from the GTA Garage website, created by Verokster. Audio is fixed by Mss32.dll making the game to look for dsound.dll in the game root first, allowing for wrappers like Creative ALchemy or DSOAL to be used to restore EAX functionality.

Localizations

Language settings
Language settings
Language UI Audio Sub Notes
English
Simplified Chinese
Fan translation available here.
Croatian
Fan translation (older version) available here. Fan translation (newer version) available here.
Czech
Fan translation available here.
French
German
Hungarian
1) Fan translation by Pety available here.
2) Fan translation by .:i2k:. available here.
Hungarian
Fan dub by HotRod Online Team & Mozgi-Studio and/or fan translations by .:i2k:., Pety and m.David (Pety fixed) are available here.
Italian
Japanese
1) Most likely restores the Japanese PS2 version of the translation. Here is a guide on how to do it. The translation can be downloaded from the same link.
2) Another translation is also available, here is a guide on how to set it up.
Polish
Local retail only. Patch for the digital release can be downloaded here.
Portuguese
Fan translation available here.
Brazilian Portuguese
1) Fan translation by GTA Central / GameVicio / Tribo Gamer / Central de Traduções available here.
2) Alternative translation by Hellwings e Cia is available here.
Russian
Retail only. Patch for the digital release is available here.
Russian
1) Fan dub by GTA: Правильный перевод is available here,
2) Fan dub by WuzVoice is available here
Slovak
Fan translation available here.
Spanish
Game is officially translated to Spanish, but an improved fan translation by Clan Dlan is also available here.
Turkish
Fan translation by CriminaL277, here.
Ukrainian
Fan translation available here.

Network

Dedicated multiplayer maps can be restored with a mod

Multiplayer types

Connection types

Multiplayer mods

Downgrading the game to the 1.0 version is required to run both mods.
GTA Connected

Notes

It supports JavaScript, Squirrel and Lua scripting languages.
It supports P2P sync method.
Windows XP/Wine support.
Liberty Unleashed

Notes

Abandoned by the developers, no new updates available since 2016/06/14.

VR support

3D modes State GG3D Notes
iZ3D
vorpX
G3D
User created game profile, requires D3D8to9, read more in the vorpx forum profile introduction.

Issues fixed

Timing-related issues

An unlocked or incorrect frame rate cap can result in timing issues.

Related issues

  • The menu text selections become invisible when 2000 FPS is exceeded (fixed with SilentPatch).
    • Loading a save game crashes the game randomly.
  • M16 gun will transform into a machine gun, firing the full magazine in less than a second (capping the game to 60 FPS using Framerate Vigilante and Framelimiter on solves this issue).
  • Some audio cuts off too soon, mostly pedestrian dialogue; the higher the FPS, the sooner it cuts. Capping the game to 60 FPS using Framerate Vigilante seems to allow the highest frame rate without this issue.[18]
  • The firetruck can't shoot water since the effects are broken, thus rendering firefighter side missions impossible (capping the game to 60 FPS using Framerate Vigilante and Framelimiter on solves this issue).
  • When walking downhill or down the stairs, player will often get flung and lose health (fixed with ZPatch (version 1.0 only)).
  • Moving the camera with the mouse while on foot can become impossible.
  • Vehicle traction and friction are non-existent.
  • Vehicles lose momentum much faster, as soon as player lets go of the throttle key.
    • Some cars are not able to reverse.
  • After dying, the game is likely to freeze on a white screen.
  • Turning sirens on or off is much harder due to the shortened time window available to press the assigned button (dependent on the FPS).
  • Flamethrower's fire particle effects are broken (capping the game to 60 FPS using Framerate Vigilante and Framelimiter on solves this issue).
  • Pager messages reveal faster.
  • Replays play faster.
  • Making stunt-jumps breaks the game; the camera won't exit the in-game cinematic, while the in-game clock goes into slow motion.
  • Pushing cars on foot becomes very easy.
  • Vehicles will often lay down, freezing in place and becoming stuck.

Solution

Turn on in-game frame limiter[citation needed]

Notes

No timing-related bugs.
Game is capped at 30 FPS.
Download Open Limit Adjuster[citation needed]

Notes

Recommended to play at 60 FPS.[citation needed]
Requires an ASI Loader (included in ThirteenAG's Widescreen Fix).
Use Framerate Vigilante[19][20]

Notes

Contains fixes for many framerate related issues.
By limiting the game to 60 FPS and using Framerate Vigilante, it's possible to achieve good, playable gameplay.

Missing or broken features and bugs

The PC version is known for missing/broken features present in the console versions of the game, especially the PlayStation 2 version.

Relevant issues

  • Bad lighting, reflections and shadow mapping
  • Purple Nines gang is missing
Install SilentPatch[citation needed]

Missing text or slowly appearing in menus

Install SilentPatch[citation needed]
Run the game using a D3D8to9 converter (included in ThirteenAG's Widescreen Fix)[21]

Mouse sensitivity resets after restart

Install SilentPatch[22]

Low violence gameplay with some keyboard layouts

Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[23]
Install SilentPatch[citation needed]

The game asking for the CD, even when all files are copied from the disc or was installed via Steam

Install SilentPatch[24]
Install CLEO[25][26][27]

Game refuses to start

Download and install SilentPatch with DDraw Component[citation needed]
Fix Data Execution Prevention setting[citation needed]

Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).

(Windows 11) Apply the compatibility fixes for the "Cannot find 640x480 video mode" error.[28]

If the executable is displayed in the "Background processes" section of Task Manager, but does not move to the "Apps" section, close the game and apply the below compatibility fixes for the "Cannot find 640x480 video mode" error. Tested on Windows 11 23H2, but may work for older Windows versions.

"Cannot find 640x480 video mode" error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[29]
Use the following compatibility fixes[30]
  1. Right-click gta3.exe and select Properties.
  2. Go to the Compatibility tab and set the following:
    • Set Compatibility mode to Windows XP (Service Pack 2)
    • Check the setting for Run in 640x480 resolution
  3. Click Apply to apply these settings and attempt to run the game, then change resolution settings as desired.

"Game requires at least 12MB of available video memory" error

Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game>[31]

Vehicles are missing colors

Install SilentPatch[32]

Misaligned mouse aiming

Using the in-game widescreen setting causes the player's actual aiming sight to be slightly above and to the right of the displayed crosshairs.
Install ThirteenAG's Widescreen Fix[33]

Game uses incorrect refresh rate

The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate set by game[34]
  1. Install ThirteenAG's Widescreen Fix.
  2. Download Chiri's resolution forcing tool.
  3. Extract d3d9.dll and d3dx.ini to <path-to-game>.
  4. Open d3dx.ini.
  5. Change refresh_rate=60 to desired hertz; e.g. refresh_rate=144.

Steam overlay not working

Install DXVK (Requires D3D8to9, which comes alongside with ThirteenAg's Widescreen Fix).[35]

Other information

API

Technical specs Supported Notes
Direct3D 8 For Direct3D 9 support, use ThirteenAG's Widescreen Fix.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio Miles Sound System 6.1c

Modifications

Downgrading (Rockstar Games Launcher)

Downgrading the Rockstar Games Launcher version will improve compatibility with other mods that rely on a v1.0 executable.
How to use III RGSC Downgrader[3]
  1. Download the III RGSC Downgrader.
  2. Extract the contents of IIIdowngrader.rar to <path-to-game>.
  3. Run install.bat to start the downgrading process. The tool will automatically close its command prompt window and remove patch files afterward.
  4. Launch the game from the newly created gta3.exe v1.0 executable. It is advised to not use the original executable leftover after downgrading the game as the Rockstar Games Launcher has problems with the modified files and can undo file changes from the downgrader.

Featured plugins

  • CLEO - Popular script extender used by lots of sophisticated mods.
  • Mod Loader - Allows the use of mods without replacing core files from the installation folder. Some script-based files may not work if loaded via Mod Loader.
  • VBDec - A plugin that, when used in conjunction with Audio Samples, allows for native playback of the original uncompressed .VB audio files from the PlayStation 2 version onto the PC version. The.VB files extracted from the PlayStation 2 version can be found along with Liberty City: The Leftovers Fix.

Featured mods

  • Liberty Extended - Adds new game mechanics and changes existing ones, as well as improves the gameplay in general, making it look like more modern GTA.
  • Manual Drive-By - Allows to shoot in any direction from a vehicle.
  • HD Menu - Replaces the original menu screen with a high-definition one, there is an alternate HD colored screen version.
  • Hood Detach - Makes vehicle hood detach once damaged like in future titles.
  • Liberty City: The Leftovers Fix - Restores elements from the original PlayStation 2 version such as the 'Under Surveillance' dialogue and missing song from the Double Clef FM radio station.
  • Heli & Plane Collision - Fixes the collision of helicopters.
  • SkyUI - Restores the menu style from the console version.
  • Destroyable Airtrain - Fixes the Airtrain not being destructible.
  • Intro Remaster - Replaces the original intro with an entirely remade one in HD.
  • Dojo Bodyguards - Restores the cut content bodyguards.
  • Gas Station Fix - Restores the gas station fillings from PlayStation 2.
  • Audio Restoration Project - Restores uncompressed versions of vanilla sound effects to the game.
  • Radar HD Version Replaces the original radar with a high-definition one.
  • HD HUD icons - Very faithful recreation of the original PC/Xbox/PS2 map icons and radardisc. Also includes HD icons for the beta map icons.
  • Lowered Full-Winged Dodo Path - Makes the Dodo planes more visible in the air.
  • Essentials Pack - Includes all the mods that's needed in the game.
  • Skin Filter - Smoothes Claude's textures.
  • Gangster Walk Fix - Fixes the way NPCs hold heavy weapons.
  • Mixsets - Allows to extensively tweak a lot of gameplay mechanics, visuals and more, totaling at more than 40 features available.
  • Tri-Pack - Replaces the original vehicles with more HD ones, cars added is incompatible with Aircraft mod.
  • Aircrafts III - Adds the ability to fly planes like in the modern titles.
  • Interactive Pause Menu Map - Adds the ability to view the map in the pause menu.
  • Reload Mod - Adds the ability to reload weapons.
  • Achievements System - Adds 29 achievements similar to the PS4 version.
  • ParticleEX - Fixes and tweaks particle effects with the ability to use effects from the PlayStation 2, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
  • Kioski - Adds ability to buy food.
  • Ice Cream Sale - Adds the ice cream side mission from Vice City.
  • Shadows - Adds proper shadows to the game.
  • Liberty City Taxi service - Adds the ability to use taxis like in modern titles.
  • HQ Radio - Makes the radio sound be in high quality as long as restoring cut and removed content songs, commercials, lines, etc.
  • Passengers - Makes the passengers appear next to drivers.
  • Sky Full Of Stars - Adds actual stars in the sky during night time.
  • DeadDodo Flight Path Beta - Restores beta DeadDodo flight path.
  • Improved Airtrain Flight - Improves the route of the Airtrain.
  • Draw Distance Fix - Fixes the draw distance.
  • Sit In Boat - Fixes the boat sitting animation.
  • Anti-Fall - Adds the ability to stay on top of a moving car without falling.
  • Working elevator at a construction site - Adds the ability to use the elevator from the construction site.
  • HQ Trees - Replaces the trees in HD.
  • HD Train - Makes the train in higher quality along with restoring the PS2 grafitti.
  • Mouse Wheel Radio Changer - Adds previous radio station action to mouse wheel.
  • Improved Weapon Purchase - Adds the ability to buy weapons from walls like in Vice City.
  • Classic Axis: Visual Camera Improvements - Allows camera to be moved around the character or vehicle while "on foot" and "in a vehicle", crouch and aim with weapons like in future GTA titles.
  • SA & LCS Vehicle Camera Port - Adds the ability to move camera while on a vehicle like in modern GTA titles.
  • Skin and Bones - Adds bone system like in Vice City.
  • Breakable Windshields - Adds the ability to break windshields like in future GTA titles.
  • Burstable Tyres - Adds the ability to shoot car tires like in future GTA titles.
  • GPS Line - Adds GPS that shows a route line to the destination while driving a car.
  • Bail Out - Adds the ability to bail out of the car.
  • Sharptrails - Removes the blurry "Trails" effect while keeping the original lighting and colors.
  • Extended Interiors Universe - Adds more interiors throughout the game, most notably safe houses.
  • Less Lethal Leone - Replaces the shotgun leone gang carries with an other weapon that wont insta-kill.

SkyGfx

Requires a D3D8to9 wrapper (included in ThirteenAG's Widescreen Fix) and currently only works with a v1.0 executable.
Features the ability to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
May decrease performance on older and weaker systems.
Installing SkyGfx[6]
  1. Download SkyGfx.
  2. Extract rwd3d9.dll into <path-to-game>.
  3. Extract skygfx.dll into <path-to-game>\scripts\.
  4. Extract contents of III (skygfx.ini and neo) into <path-to-game>\scripts\.
  5. (Optional) If it's not already present via other mods like ThirteenAG's Widescreen Fix, extract d3d8.dll into <path-to-game>.

Total conversions

  • GTA III Dark Edition - A total conversion featuring a darker atmosphere to match the tone of the game's setting. No longer in development.[36]
  • PS2 Feels III Edition - An off-shoot of Liberty City: The Leftovers Fix which ports many assets and features from the PlayStation 2 version to the PC version. Requires Mod Loader.
  • Xbox Version HD - Ports many of the high-quality Xbox assets and effects to the PC version with remastered high-definition textures.
  • Grand Theft Auto 3D - A total conversion project that aims to recreate the brighter, cartoony look and feel of the game's alpha and beta stages contrast to the darker and realistic tone from the final version by using a collection of hand-made assets, in-game leftovers, and HD sources. Currently under development with only free-forming gameplay of Portland being accessible. This is not meant for vanilla Grand Theft Auto III gameplay.
  • GTA IV: Renderware Edition - A total conversion project that aims to recreate Grand Theft Auto IV into Grand Theft Auto III's engine. Currently under development.
  • GTA Forelli Redemption - A total conversion project featuring even new side missions, ambulance mission has been tweaked. The events are taking place in parallel with events of the original GTA 3 story. Giovanni Forelli, 26 years old man, is a son of Sonny Forelli, also a nephew of current Forelli boss Giorgio, which was lucky enough to survive during the destruction of Little Italy. Forelli Family is weak these days, though it still manages to stay in the game. However, a short chain of events gives Forelli a chance to restore their power.

Modding tools

Cheats

https://gta.fandom.com/wiki/Cheats_in_GTA_III

System requirements

Windows
MinimumRecommended
Operating system (OS) 95, 98, ME, 2000
Processor (CPU) AMD Athlon 500 MHz
Intel Pentium III 450 MHz
System memory (RAM) 96 MB
Storage drive (HDD/SSD) 700 MB
500 MB (Steam)
Video card (GPU) Direct3D compatible
16 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 1 GB
Storage drive (HDD/SSD) 1.5 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300 GT
Intel GMA X3100
Other This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac)


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. GTA 3 - Anti-Piracy Measures - Feat. BadgerGoodger - YouTube - last accessed on 2025-12-21
  2. Verified by User:AmethystViper on 2021-10-23
    Confirmed SafeDisc DRM is also in the Grand Theft Auto: The Trilogy release of Grand Theft Auto III from my own personal copy of this collection. Using Patch v1.1 removed SafeDisc but the game would prompt "Insert Disc 2" to play after the fact. Tested on Windows 10 64-bit.
  3. 3.0 3.1 Verified by User:AmethystViper on 2020-12-14
  4. Games for Windows – Grand Theft Auto III (archived) - last accessed on 2025-07-07
  5. Verified by User:AmethystViper on 2019-09-18
  6. 6.0 6.1 6.2 6.3 Verified by User:AmethystViper on May 21, 2018
  7. Censorship Wiki – Grand Theft Auto 3 - last accessed on 2025-07-07
  8. GTAForums — SilentPatch – Silent's post from March 5, 2015 - last accessed on 2025-07-07
  9. Verified by User:AmethystViper on March 31, 2019
  10. GTAForums — [GTA|NFS|MP|OTHER] Widescreen Fixes Pack – ThirteenAG's post from April 4, 2015 - last accessed on 2025-07-07
  11. Verified by User:AmethystViper on 2018-05-21
    This fix along with Widescreen Fix allowed the game to be played in windowed/borderless fullscreen mode via this .ini file.
  12. Verified by User:AmethystViper on 2019-06-09
    Using DS4Windows together with GInput allowed for DualShock 4 support by tricking the game into thinking it's reading inputs from an XInput controller.
  13. Verified by User:AmethystViper on June 6, 2018
  14. GTAForums — GInput – Silent's post from December 9, 2021 - last accessed on 2025-07-07
  15. PC Gaming Surround Sound Round-up - last accessed on 2025-07-07
  16. SoundBlaster.com – Listening in on Liberty City (archived) - last accessed on 2025-07-07
  17. Tom's Hardware – A prima donna on PC: Creative Labs Audigy 2 § EAX Advanced HD and 6.1 sound in games - last accessed on 2025-07-07
  18. Reddit – /r/GTA3 — GTA 3 at 60 FPS – Johnny_Three-hats' comment from January 18, 2023 - last accessed on 2025-07-07
  19. GitHub – GTAmodding / FramerateVigilante - last accessed on 2025-07-07
  20. GTAForums — Framerate Vigilante – finding and fixing framerate related issues - last accessed on 2025-07-07
  21. Verified by User:AmethystViper on 2019-06-10
    Used Widescreen Fix's and crosire's D3D8to9 converter and the menu text worked as intented.
  22. GTAForums — SilentPatch – Silent's post from April 1, 2016 - last accessed on 2025-07-07
  23. GTAForums — SilentPatch – Nick007J's post from December 8, 2016 - last accessed on 2025-07-07
  24. GTAForums — SilentPatch – Silent's post from June 19, 2016 - last accessed on 2025-07-07
  25. Stack Exchange – Arqade — How to fix "please insert disk into the drive" error with the Steam version of GTA 3? - last accessed on 2025-07-07
  26. GTAForums — Insert disk 2 – Igor Bogdanoff's post from December 29, 2016 - last accessed on 2025-07-07
  27. Verified by User:AmethystViper on August 15, 2015
    Used CLEO on a clean install of the retail release with the v1.1 patch applied without any other mods and CD check was bypassed
  28. Steam Community Discussions – Launching issues - last accessed on 2025-07-07
  29. Steam Community Discussions — Can't find 640x480 video mode FIX – Silent's comment from October 2, 2014 - last accessed on 2025-07-07
  30. YouTube – How to fix 'Will not open' or 'Cannot find 640x480 video mode' in GTA III - last accessed on 2025-07-07
  31. Steam Community Discussions — Grand Theft Auto III requires at least 12 MB of available video memory – help please?! — Silent's comment from October 8, 2014 - last accessed on 2025-07-07
  32. Verified by User:Silent on 2024-10-25
  33. Verified by User:AmethystViper on 2019-06-10
    Without Widescreen Fix, the mouse cursor was misaligned when using the "Standard" controls with the in-game Widescreen setting endabled, and was fixed after installing the plugin.
  34. Verified by User:Keith on 2020-11-16
  35. Steam Community Discussions – Steam overlay not working - last accessed on 2025-07-07
  36. GTAForums — GTA III Dark Edition – AdusPL's post from February 9, 2017 - last accessed on 2025-07-07