Showing 30 open source projects for "framework-arduinoststm32"

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  • 1

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 2
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 1 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 3 This Week
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  • 4
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 5
    OpenFlightNav

    OpenFlightNav

    In-flight navigation (and more) for private pilots (Linux).

    ...First release will be for the new state of the art Jolla mobile phone (http://www.linkedin.com/company/2649185) at the beginning of 2013. At that time NavMapMaker will also be released for Linux, WinXP, Win7 (32/64 bits). 2. Framework to develop navigation applications. Build upon PilotNavigator to create your own navigation system.
    Downloads: 0 This Week
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  • 6
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
    Downloads: 0 This Week
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  • 7
    Brume is a game engine written in C# and based on the .NET Framework 2.0 and Managed DirectX 9.
    Downloads: 3 This Week
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  • 8
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 4 This Week
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  • 9
    Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
    Downloads: 0 This Week
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  • 10
    Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform. Support for Mono may be implemented. It is at this point written 100% in C#
    Downloads: 0 This Week
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  • 11
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
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  • 12
    MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
    Downloads: 0 This Week
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  • 13
    J3DVN is a framework which facilitates the creation of three dimensional data visualization using Java 3D. It works as a plug-in for Eclipse.
    Downloads: 0 This Week
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  • 14
    Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
    Downloads: 0 This Week
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  • 15
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 16
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
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  • 17
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 7 This Week
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  • 18
    RetinaX is a small and easy open source 3D engine consisting of scene graph, sound API and UI framework (Madgets) implementations for DirectX 9. It is implemented using C# express and DirectX managed API. Official IRC Channel: irc.quakenet.org / #retinax
    Downloads: 0 This Week
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  • 19
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
    Downloads: 0 This Week
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  • 20
    Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
    Downloads: 1 This Week
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  • 21
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 22
    3DControls is a framework entirely in 3D (OpenGL) where every control has been rethought to use the advantage of a third dimension to bring a better interactivity. This GUI engine is an OO C++ library, with events, basic controls.
    Downloads: 1 This Week
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  • 23
    The Graphics Framework Library (libGF) is a high-level API used in graphical 3D applications. It is built upon a handful of other well-developed libraries and encapsulates their functionalities. Codename P-51 is the second major version of GF.
    Downloads: 0 This Week
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  • 24
    The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
    Downloads: 0 This Week
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  • 25
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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