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The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal using Allegro.
The goal is to be an engine easy to learn and to understand. It is ideal for amateur and students. You can use it as it is or modify it.
This project will be a project that will be used by Speleologist (cavers) to help aid in the mapping of the underground world. It will be simple at first.. only allowing the entry of survey (dist/azmith/V-angle) and give back a line plot..
This is an open source software for 3D modelling. Basically it was developed in 2005 as a software support for my master diploma thesis in the National Pedagogical Dragomanov University (Kyiv, Ukraine). For some reason this project has been frozen and finally I defended a master thesis in mathamatics. However, I believe that the project can be useful for those who are interested in computer graphics, linear algebra and geometry.
If you have any suggestions, ideas or you have found bugs...
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Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
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Welcome to the world of Nemirep! In a little valley, there is a small, fortified town and, not far away, a sleepy settlement. Once upon a time, something happens, which will change the life of the inhabitants of the valley. The ground caves in and out of
U6 Archon Project. Remake of classic Ultima VI using DungeonSiege engine. Using SourceForge to store source for conversation engine, and possibly other C++/skrit files.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
GLScene community related patches, utilities, prototypes, demo's and work-in-progress for peer review. Successful modifications and prototypes may be merged into the main GLScene project at the discretion of it's developers.
This program lets you prepare, display and analyze mathematical functions in 3D OpenGL using specified options like: plot area, degree of accuracy, speed of rotation etc.
Interactive 3D MMORPG game engine with scripting and DirectX support. Written in C#, using Truevision3D [http://www.truevision3D.com/] graphics engine as the base part. Includes server.
Pulse (GLS FPS 3D)
A OpenGL multiplayer first person shooter for both Windows and Linux.
Development done in Delphi / Kylix using GLScene for OpenGL rendering.
This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
qmatplot is a gnuplot-like tool for plotting data sets in either two or three dimensions. It can plot many types of 2d plots, including pixmaps and contours, and 3d surfaces. It offers a full WYSIWYG mode with multiple objects on a single page. See the sc
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
This project is 3D vizualization DELPHI engine specialized for outdoor scenery rendering. Engine base includes managing routines for keyboard, mouse, cameras, lights, materials, objects, etc. Main goal of object is create terrain vizualization engine.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.