Showing 2244 open source projects for "physics"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Basics Of Physics

    Basics Of Physics

    Basics Of Physics Book

    Basics Of Physics (pdf Book).
    Downloads: 5 This Week
    Last Update:
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  • 3
    Ball Physics

    Ball Physics

    Small AS3.0 demo for study purposes

    This small demo in Action Script 3.0 uses the Box2D library's physics. To test the script on Adobe Flash, please download the Box2D for Flash here: https://sourceforge.net/projects/box2dflash/
    Downloads: 0 This Week
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  • 4
    Xournal++

    Xournal++

    A handwriting notetaking software with PDF annotation support

    Xournal++ (/ˌzɚnl̟ˌplʌsˈplʌs/) is an open-source and cross-platform note-taking software that is fast, flexible, and functional. A modern rewrite and a more feature-rich version of the wonderful Xournal program. Support for pressure-sensitive stylus and drawing tablets (Wacom, Huion, XP-Pen, etc.) Robust and customizable pen, highlighter and eraser tools, allowing you to write how you want to write. Use layers to make complex notes that are still pleasant to work with. Keep track of the...
    Downloads: 305 This Week
    Last Update:
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  • 5
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ..., quaternions, data packing, random numbers, noise, etc. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 128 This Week
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  • 6
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used...
    Downloads: 57 This Week
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  • 7
    Mineflayer

    Mineflayer

    Create Minecraft bots with a powerful and high level JavaScript API

    Create Minecraft bots with a powerful, stable, and high-level JavaScript API, also usable from Python. First time using Node.js? You may want to start with the tutorial. Know Python? Check out some Python examples and try out Mineflayer on Google Colab. Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18. Block knowledge. You can query the world around you. Milliseconds to find any block. Miscellaneous stuff such as knowing your health and whether it is...
    Downloads: 56 This Week
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  • 8
    Roo Code

    Roo Code

    Roo Code (prev. Roo Cline) gives you a whole dev team of AI agents

    Roo-Code is a compact, minimalist C++ game engine designed with simplicity and learning in mind. It features a small codebase and minimal dependencies, making it ideal for beginners who want to explore the internals of a game engine without the complexity of larger systems. Roo-Code provides the fundamental components required for 2D game development, including rendering, input handling, basic physics, and scene management. It's a great resource for hobbyists, students, or anyone curious about...
    Downloads: 15 This Week
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  • 9
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 5 This Week
    Last Update:
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  • 10
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 14 This Week
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  • 11
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game...
    Downloads: 4 This Week
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  • 12
    PlayCanvas WebGL Game Engine

    PlayCanvas WebGL Game Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 13 This Week
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  • 13

    CMSSW

    CMS Offline Software

    CMSSW is a collection of software used wherever CMS is needed. CMS is a particle detector that is designed to see a wide range of particles and phenomena produced in high-energy collisions in the LHC. CMSSW has one executable, cmsRun and many plug-in modules.
    Downloads: 5 This Week
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  • 14
    O3DE

    O3DE

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 11 This Week
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  • 15
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    Arcade is an easy-to-use Python library for creating 2D video games. It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 7 This Week
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  • 16
    TikZ

    TikZ

    TikZ figures for concepts in physics/chemistry/ML

    Collection of 111 standalone TikZ figures for illustrating concepts in physics, chemistry, and machine learning. Check out janosh.github.io to search, sort, open in Overleaf, and download figures (PDF/SVG/PNG) from this collection.
    Downloads: 4 This Week
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  • 17
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through...
    Downloads: 5 This Week
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  • 18
    QuTiP

    QuTiP

    QuTiP: Quantum Toolbox in Python

    QuTiP is open-source software for simulating the dynamics of open quantum systems. The QuTiP library depends on the excellent Numpy, Scipy, and Cython numerical packages. In addition, graphical output is provided by Matplotlib. QuTiP aims to provide user-friendly and efficient numerical simulations of a wide variety of Hamiltonians, including those with arbitrary time-dependence, commonly found in a wide range of physics applications such as quantum optics, trapped ions, superconducting...
    Downloads: 8 This Week
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  • 19
    FEATool Multiphysics

    FEATool Multiphysics

    Physics Simulation Made Easy" (Fully Integrated FEA, FEniCS

    FEATool Multiphysics (short for Finite Element Analysis Toolbox), is a fully integrated simulation platform for modeling all types of coupled physics phenomena, continuum mechanics, and engineering problems. By providing a truly easy to use and integrated all-in-one simulation platform for multi-physics analysis, makes FEATool an ideal simulation and modeling tool for everyone from students learning mathematical modeling, to researchers and engineers wishing to explore new ideas in a no fuss...
    Downloads: 2 This Week
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  • 20
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 6 This Week
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  • 21
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 6 This Week
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  • 22
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable...
    Downloads: 3 This Week
    Last Update:
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  • 23
    Unitful.jl

    Unitful.jl

    Physical quantities with arbitrary units

    Unitful is a Julia package for physical units. We want to support not only SI units but also any other unit system. We also want to minimize or in some cases eliminate the run-time penalty of units. There should be facilities for dimensional analysis. All of this should integrate easily with the usual mathematical operations and collections that are found in Julia base.
    Downloads: 3 This Week
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  • 24
    Prince of Persia (JS)

    Prince of Persia (JS)

    Prince of Persia reimplementation written in HTML5 / JavaScript

    PrinceJS is a faithful JavaScript remake of the classic 1989 game "Prince of Persia." It recreates the original gameplay, level design, and character animations in modern browsers using HTML5 technologies.
    Downloads: 2 This Week
    Last Update:
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  • 25
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 3 This Week
    Last Update:
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