Showing 14 open source projects for "python games code"

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  • 1

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 2
    TheForest Mods (rebuilt)

    TheForest Mods (rebuilt)

    In case the official files don't get updated, try these ones. B-)

    Since The Forest gets pretty regular updates, previously-released mod files get out of date pretty quickly. Sometimes, their authors don't re-release them using the new modlibrary, and you can't use them anymore. This projects's goal is to just re-compile the existing mods (from their released source code) to make them compatible with the latest version of The Forest.
    Downloads: 0 This Week
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  • 3
    RunesOfMagic

    RunesOfMagic

    Runes Of Magic

    Runes Of Magic World Düşsel fantastik bir dünyada geçen Runes of magic'te karakter yaratırken seçebilecek 10 temel sınıf vardır. Dwarf Karakterleri Geldi www.runesofmagicworld.com Web Sitemizi Ziyaret Ediniz.
    Downloads: 0 This Week
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  • 4
    ...: http://wowpedia.org/Warcraft:_Orcs_%26_Humans_%28Demo%29 See [Compiling and Running] in the Wiki for basic instructions. The current code is intended to work on the following platforms: - Windows Desktop - Windows Store (WindowsRT) - Linux - OSX
    Downloads: 2 This Week
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  • 5

    Skirmish

    Experiments in turn based strategy gaming.

    I am working on some ideas to bring cross platform open source turn based strategy games to desktops.
    Downloads: 0 This Week
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  • 6
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 0 This Week
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  • 7
    One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.
    Downloads: 0 This Week
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  • 8
    STDL (Structured test description language) is a domain-specific testing language that is used to auto-generate unit test code. It supports a myriad of output languages (incl. C#). The project's aim is that of reducing the resources required for testing
    Downloads: 0 This Week
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  • 9
    A promo platform game in 3-D designed to depict our school .
    Downloads: 1 This Week
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  • 10
    C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
    Downloads: 0 This Week
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  • 11
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 12
    This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Python code unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
    Downloads: 0 This Week
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  • 13
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 14
    AlterEego intends to re-create the popular server system, Second Life. Base code from OpenSim, used under BSD License.
    Downloads: 0 This Week
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