Showing 16 open source projects for "python games code"

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  • 1
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 2 This Week
    Last Update:
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  • 2
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Mouse Bug Patch for Vulcan

    Mouse Bug Patch for Vulcan

    Fixes Mouse Control in Vulcan 3D Chess Program

    .../mpr/projects/vulcan/ ** If the source code tarball for Vulcan isn't available from the author's site, it can be found at http://web.archive.org/web/20110726072225/http://www.fzort.org/mpr/projects/vulcan/
    Downloads: 0 This Week
    Last Update:
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  • 4
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 5
    Can emulate old computer on text the code pogram ideal to create kernel for operating system The begin the project the can emulate CPU(8080)and z80.
    Downloads: 0 This Week
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  • 6
    gDoomsday provides a GUI frontend to the Linux version of the DOOM sourceport engine Doomsday using GTK. THIS CODE IS OLD AND UNMAINTAINED.
    Downloads: 2 This Week
    Last Update:
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  • 7
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
    Downloads: 1 This Week
    Last Update:
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  • 8
    [DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A multi user dungeon based on diku/merc/rom source code.
    Downloads: 2 This Week
    Last Update:
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  • 10
    This is a game of hangman! It is written using the allegro game library. 2006-04-02 : I have decided that the code is so stale and difficult to work with, that I will probably not continue this. Edit: I may have a go at redoing parts of it. not promises!
    Downloads: 1 This Week
    Last Update:
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  • 11
    Fleet Commander is a moddification for VegaStrike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.
    Downloads: 0 This Week
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  • 12
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 1 This Week
    Last Update:
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  • 13
    The Free 6502 emulator is a portable, extensible and configurable library for emulating the 6502 processor, used in many older computers and video games. It is aimed at reliability and speed, to allow it to be used to emulate any system based on the 6502.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
    Last Update:
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  • 15
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 1 This Week
    Last Update:
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  • 16
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code...
    Downloads: 0 This Week
    Last Update:
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