Showing 52 open source projects for "framework-arduinoststm32"

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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
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  • 2
    Starling-Framework

    Starling-Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
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  • 3
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. ...
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  • 4
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling.
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  • 5
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
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  • 6
    Application framework based on inversion of control/dependency injection
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  • 7
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol.
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  • 8
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations.
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  • 9
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
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  • 10
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
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  • 11
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly.
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  • 12
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects.
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  • 13
    The Vara Framework for Flex simplifies development of data-driven, enterprise applications and enables consistent handling of initialization, loading, clearing, updating and deleting data.
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  • 14
    vulcan2012

    vulcan2012

    Vulcan Project is Flex(Actionscript) micro-architecture

    Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
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  • 15
    Swiz Framework

    Swiz Framework

    Swiz framework for AS3 and Flex

    Swiz is a micro-architecture framework for building rich internet applications using ActionScript 3 and Adobe Flex, promoting simplicity and a structured approach to application design. Swiz does not use GitHub for issue tracking or documentation. Documentation can be found in the Swiz wiki and bugs and feature requests should be entered in the Swiz JIRA instance. The Swiz team welcomes contributions to the framework in the form of pull requests.
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  • 16
    AS3 Framework
    - fw.linq: Linq To Objects - fw.reflection: Reflection on AS3 classes - fw.queues: Program async - synchronous style - fw.events: Eventdispatching made easy (C# style) - fw.serialization: Serialize EVERY instance to xml and back ... and much more.
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  • 17
    PHP Web development FrameWork. Main features: dynamic classes, DB abstraction, template engine, modularity, simplicity
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  • 18
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    FlexUnit is an open-source unit testing framework for Flex and ActionScript 3, akin to JUnit, providing both functionality for automated testing and a graphical test runner. Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
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  • 19
    RestfulX Framework

    RestfulX Framework

    The RESTful way to develop Adobe Flex and AIR applications

    RestfulX is a framework designed to streamline development of Adobe Flex and AIR applications by providing a RESTful architecture that simplifies server communication within Flex-based rich internet applications. Integrate with Ruby On Rails, Merb or Sinatra applications that use ActiveRecord, DataMapper, CouchRest, ActiveCouch and so on. Communicate between your Flex/AIR Rich Internet Application and service providers using AMF, XML or JSON.
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  • 20
    A repository of Flash Builder IDE Actionscript 3.0 examples that utilize the Multicore Pure MVC Model view controller framework.
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  • 21
    asMock is a dynamic mocking framework for Flex/Flash (AS3). More information, including news, tutorials and API Documentation can be found at the asMock website.
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  • 22
    *** WARNING ***: THIS PROJECT HAS MOVED TO GITHUB. GO TO http://www.graniteds.org FOR UP-TO-DATE INFORMATION AND LINKS. Granite Data Services (GraniteDS) is a comprehensive development and integration solution for building Flex / JavaEE RIA.
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  • 23
    Vulcan Project

    Vulcan Project

    This project has been moved to [Vulcan2012]

    ...This project has been moved to [Vulcan2012] https://sourceforge.net/projects/vulcan2012/ Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
    Downloads: 0 This Week
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  • 24
    The ServeBox Foundry is an ActionScript 3 / Java framework designed for Flex 3 / Flex 4 applications development. For flex4 use the new version 3.0.0-beta. Its design is based on several design patterns, and includes tools built to resolve some of th
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  • 25
    The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu). NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
    Downloads: 0 This Week
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