Showing 9 open source projects for "ns2 code with algorithm"

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  • 1
    Jimp

    Jimp

    An image processing library written entirely in JavaScript for Node

    An image processing library for Node written entirely in JavaScript, with zero native dependencies. If you're using this library with TypeScript the method of importing slightly differs from JavaScript. Instead of using require, you must import it with ES6 default import scheme. If you're using a web bundles (webpack, rollup, parcel) you can benefit from using the module build of jimp. Using the module build will allow your bundler to understand your code better and exclude things you aren't...
    Downloads: 2 This Week
    Last Update:
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  • 2
    asBezpch

    asBezpch

    Source code for efficiently rendering parametrically defined surfaces

    Source code and generated images from my 1987 master's degree project: An Adaptive Subdivision Algorithm for the Display of Parametrically Defined Surfaces
    Downloads: 0 This Week
    Last Update:
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  • 3
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    ...) are supported. Drag and drop files to browser tab opens them in Vim. When opening it, it opens tryit.js example JavaScript source code. Basic usage is described in comments at top of the file. Example source contains min-heap data structure and heap sort algorithm. Enjoy coding! And :% runs the code in your browser.
    Downloads: 2 This Week
    Last Update:
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  • 4
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The package...
    Downloads: 2 This Week
    Last Update:
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  • 5
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
    Last Update:
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  • 6
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well...
    Downloads: 0 This Week
    Last Update:
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  • 7

    VisualCube

    A php script for generating Rubik's cube visualisations

    INSTALLATION INSTRUCTIONS These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit: http://cube.crider.co.uk/visualcube.php PREREQUISITES You will need: * Access to an Apache web server with PHP and ImageMagic installed. * A MySQL database. This is optional, but will improve performance if you have a high traffic website. STEPS 1. Download the code using...
    Downloads: 0 This Week
    Last Update:
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  • 8
    An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
    Downloads: 0 This Week
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  • 9
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
    Last Update:
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