6 projects for "framework-arduinoststm32" with 3 filters applied:

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 3 This Week
    Last Update:
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  • 2
    libcrn is document image processing library written in C++11 for Linux, Windows, Mac OsX and Google Android. It is a toolbox that allows to create easily software such as OCRs and layout analysis tools.
    Downloads: 0 This Week
    Last Update:
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  • 3
    gpac

    gpac

    This project migrated to https://github.com/gpac/gpac/

    Multimedia Framework for MPEG-4, VRML, X3D, SVG, LASeR, MPEG-DASH ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    PhotoKit

    PhotoKit

    Photo browser with impressive 3D effects, slide effects and animations

    ...Build debian package (make deb). PhotoKit can not manager photos now, just viewing. It will be possible in the future. The UI of PhotoKit is based on Qt graphics framework (except filedialog), so you will have the same experience on all platforms. On N9, it only supports landscape mode because the limitation of QWidget. At the begining, i just use many QWidget based components, but they are very ugly on Harmattan, so I have to wrote these components using graphics framework, e.g. button, textinput and dialog. ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
    Last Update:
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  • 6
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
    Last Update:
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