Search Results for "using class net.sourceforge.jtds.jdbc.driver"

Showing 15 open source projects for "using class net.sourceforge.jtds.jdbc.driver"

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  • 1
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
    Last Update:
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  • 2
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code...
    Downloads: 0 This Week
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  • 3

    Pegasus Wow Bot

    The goal is to try to develop a non detectable world of warcraft bot.

    ... to download the code and give it a try. ----------- BY DOWNLOADING AND USING OR MODIFYING THIS SOFTWARE YOU AGREE THAT YOUR USE OF THE SOFTWARE IS SOLELY AT YOUR OWN RISK. YOU AGREE THAT ALL THE SOFTWARE IS PROVIDED ON AN "AS IS," AND "AS AVAILABLE" BASIS. NONE OF THE AUTHORS, CONTRIBUTORS, PROGRAMMERS, SPONSORS, ADMINISTRATORS OR ANYONE WHO DISTRIBUTES ANY COPY OF IT, IN ANY WAY WHATSOEVER, CAN BE RESPONSIBLE FOR YOUR USE OF THE SOFTWARE AND THE CONSEQUENCES OF THIS USE.
    Downloads: 1 This Week
    Last Update:
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  • 4
    WiiuseL is a Lua API to use wiimotes on your computer. This API is built on top of the excellent API wiiuse using the C api of Lua.
    Downloads: 0 This Week
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  • 5
    Libraries and tools for compiling and text processing, written in Dylan using XML-based literate programming techniques.
    Downloads: 0 This Week
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  • 6
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 7
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 8
    General purpose single threaded TCP server daemon, for Unix, using LUA as its main scripting language. PROJECT MOVED TO BITBUCKET: https://bitbucket.org/tarokker/fbad
    Downloads: 0 This Week
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  • 9
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 1 This Week
    Last Update:
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  • 10
    Limiro is software designed to help pupils as well as teachers. Pupils can use the tool to learn facts. They can practice at home using a flashcard-like exercise mode or simulating a test. Question catalogs can be created with the included editor.
    Downloads: 0 This Week
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  • 11
    *** PROJECT MOVED TO WETSRC.GOOGLECODE.COM **** Making OS licensed chunks of my personal SVN repository available on SF. WetPlay is a swf MP3/XSPF player built using mtasc/swfmill. SGSS is a very simple flash games site written in php
    Downloads: 1 This Week
    Last Update:
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  • 12
    Search the Palm Contacts database using free strings line 0547333444 and avoiding the problems of the Palm search tool, that only allows perfect coincidence
    Downloads: 0 This Week
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  • 13
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 14
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 15
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
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