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Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
Chat Messenger written in Java using sockets, contains a server-side app and a client-side app connecting to a SQLite DBMS
Programmed by a group of Egyptian ITIians from Intake 33
* Sherif Mosa
* Yosrah Ibrahim
* Mostafa Magdy
* Yasmin Abd Elhameed
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Sliver is a Server daemon and a client program that reads log files, and accept remote commands through the TOC protocol using Net::Aim and encryption. Sliver is written mostly using Perl, but this may change.
An instant messenger network (including client and server) using Web services technology for communication. Makes use of external Web services for automatic translation of text messages between different languages. Client written in Java, server in C#.
An instant messenger client written in Java. Uses the SWT (Standard Widget Toolkit) libraries to allow SWIM to run across all major platforms using their native widgets. Initial support for MSN and Google Chat protocols.