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Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
This project is the development of a Selection Tool primarely used in ImageJ and possibly in GIMP. It is based in LiveWire and SNAKES methods and will firstly be used in IVUS (intravascular ultra sound) images.
zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
Ensure the availability of your data with coverage across AWS, Azure, and GCP on MongoDB Atlas—the multi-cloud database for every enterprise.
MongoDB Atlas allows you to build and run modern applications across 125+ cloud regions, spanning AWS, Azure, and Google Cloud. Its multi-cloud clusters enable seamless data distribution and automated failover between cloud providers, ensuring high availability and flexibility without added complexity.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
Java API for FireWire-cameras (IEEE-1394 DC) on Windows (based on "CMU 1394 Digital Camera Driver" http://www-2.cs.cmu.edu/~iwan/1394/). This project was merged with jlibdc1394 (http://jlibdc1394.sourceforge.net). Until the first releases there this pr
ePresence was an open sourceproject maintained by the University of Toronto from 2001 to 2008. It has been forked and commercialized in 2008 by the lab ex-employees as a private enterprise. Please visit http://epresence.tv for further details.
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ChessDB is a free open-source chess database for Windows, Linux, Mac OSX and most UNIX and UNIX-like operating systems. ChessDB is based on code from Scid http://scid.sourceforge.net/ - a project for which there have been no updates for several years. In
The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
The goal of the CarOS project is to design and implement the software and hardware systems necessary to provide a mobile computing platform in a vehicle. The CarOS will be Linux based.
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the sourcecode of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
A set of software components used to investigate and implement searching of music and audio. This covers content-based retrieval and meta-data based solutions, segmentation and content selection (summarisation) of audio and music (MIDI, MP3 and WAV).
Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
Software to allow hardsid card to act as a MIDI instrument running on a Linux platform. This project will use the existing hardsid driver for Linux (http://sourceforge.net/projects/hardsid). See also www.hardsid.com.
The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
blurc - Bluetooth Remote Control Control your Linux computer with a Mobile Device running J2ME and BT. blurc is splited in two parts: blurcc, the blurc client, running on the mobile device; blurcd, the blurc daemon running on the linux computer.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
The webcam computer vision (WCCV) project focuses on computer vision algorithms and systems that follow the web cam paradigm: cheap, robust and efficient. The project comprises designs, patterns, code, tutorials and examples.