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* Swapped exectution order of current and global states.

* Fixed TA3DGEApplication.SetTicksPerSecond: it didn't manage event
registration correctly.
+ Added a "frame counter" to the examples that shows the FPS rate.
+ Added comments to the ex_heightmap example.
* Some fixes in documentation and messages.

niunio 2025-05-22

added /trunk/src/README.txt
changed /trunk/src/engine/a3dge.cfg
changed /trunk/src/engine/a3dge.classes.pas
changed /trunk/src/engine/a3dge.pas
changed /trunk/src/engine/fpc.cfg
added /trunk/src/examples/README.txt
changed /trunk/src/examples/ex_gameflow.pp
changed /trunk/src/examples/ex_gameflow.res
changed /trunk/src/examples/ex_heightmap.pp
added /trunk/src/examples/framecounter.pas
/trunk/src/README.txt Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.cfg Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.classes.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.pas Diff Switch to side-by-side view
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/trunk/src/engine/fpc.cfg Diff Switch to side-by-side view
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/trunk/src/examples/README.txt Diff Switch to side-by-side view
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/trunk/src/examples/ex_gameflow.pp Diff Switch to side-by-side view
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/trunk/src/examples/ex_gameflow.res
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/trunk/src/examples/ex_heightmap.pp Diff Switch to side-by-side view
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/trunk/src/examples/framecounter.pas Diff Switch to side-by-side view
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