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* Fixed GetVectorLength2 (Duh!).

+ Added property "Transparent" to models.
* World3D tries to render transparent and translucent objects properly but it
fails (for example: set a3dge.world3d.MaxTransparentObjects = 255 and
ex_text.NumObjects = 256).

niunio 2025-06-04

changed /trunk/src/docs/a3dge.pds
changed /trunk/src/engine/a3dge.math3d.pas
changed /trunk/src/engine/a3dge.model3d.pas
changed /trunk/src/engine/a3dge.pas
changed /trunk/src/engine/a3dge.world3d.pas
changed /trunk/src/examples/ex_test.pp
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/trunk/src/engine/a3dge.math3d.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.model3d.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.world3d.pas Diff Switch to side-by-side view
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/trunk/src/examples/ex_test.pp Diff Switch to side-by-side view
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