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Code Commit Log


Commit Date  
[r110] by niunio

* Fixed GetVectorLength2 (Duh!).
+ Added property "Transparent" to models.
* World3D tries to render transparent and translucent objects properly but it
fails (for example: set a3dge.world3d.MaxTransparentObjects = 255 and
ex_text.NumObjects = 256).

2025-06-04 18:36:06 Tree
[r109] by niunio

* Combined TMesh3D and TPolyhedron in a single class. Also moved part to
TTexturedPolyhedron and simplified the Render methods.
* Fixed rotation in ex_test.
* Documentation fixes and updates.

2025-05-31 15:53:29 Tree
[r108] by niunio

* Changed miramar.png to a better version.
* Roadmap revision.
* Fixed a warning in a3dge.skybox.pas.

2025-05-29 18:49:55 Tree
[r107] by niunio

+ Added function CreateBox and rewritten CreateCube to fix issues and to add
texture mapping.

2025-05-28 16:11:40 Tree
[r106] by niunio

+ Added frame property to TObject3D.
* Improved TBillboard adding animation support.
+ Added example "ex_hello" that shows the minimal A3DGE application.

2025-05-28 10:45:57 Tree
[r105] by niunio

* Swapped exectution order of current and global states.
* Fixed TA3DGEApplication.SetTicksPerSecond: it didn't manage event
registration correctly.
+ Added a "frame counter" to the examples that shows the FPS rate.
+ Added comments to the ex_heightmap example.
* Some fixes in documentation and messages.

2025-05-22 16:02:57 Tree
[r104] by niunio

+ Added scale properties to THeightmap.
+ Added a command line parameter to ex_heightmap to allow to select a different
map.

2025-05-17 18:49:55 Tree
[r103] by niunio

+ New sample heightmap.
+ Added option to cap3d and plasma to change the "fractal sharpen" value.
+ Added option to cap3d and hm2bmp to set a "sea level" (i.e. min height).
* Fixed palette selection in cap3d (char case!).
+ Added a few missing error messages to cap3d.

2025-05-16 19:39:39 Tree
[r102] by niunio

* Replaced random generator of plasma so it can repeat maps if same seed is
used.
+ Added options to cap3d and plasma to select map size and random seed.
* Fixed cap3d to manage data better.
* Fixed hm2bmp "black snow" bug.
* Fixed hm2bmp to manage data loading errors.

2025-05-16 18:41:49 Tree
[r101] by niunio

+ Added front-end program for cap3d.
* Created Lazarus project files for all cap3d components.
* A small fix on Heightmap to prevent rendering too small heightmaps.

2025-05-07 18:21:01 Tree
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