Commit | Date | |
---|---|---|
[r119]
by
niunio
* Step back on the Billboard/Sprite situation: Now there's only TBillboard |
2025-06-09 15:50:03 | Tree |
[r118]
by
niunio
* Differentiated "billboard" from "Sprite 3D", adding a planar model to simplify. |
2025-06-09 13:00:30 | Tree |
[r117]
by
niunio
+ Added unit a3dge.Collisions that implements routines used to check collisions |
2025-06-09 11:43:48 | Tree |
[r116]
by
niunio
* TOctree.CheckCollisions checks object radius and ignores if it's zero or less. |
2025-06-08 17:31:00 | Tree |
[r115]
by
niunio
* Property OnCollideWith renamed to OnCollision. |
2025-06-07 18:21:00 | Tree |
[r114]
by
niunio
* Fixed order of box limits on octree, model and object methods to follow the |
2025-06-06 19:31:05 | Tree |
[r113]
by
niunio
+ Added functions AreSameVector3D and AreDifferentVector3D to a3dge.Math3D. |
2025-06-05 20:15:33 | Tree |
2025-06-05 12:47:09 | Tree | |
2025-06-05 11:35:42 | Tree | |
[r110]
by
niunio
* Fixed GetVectorLength2 (Duh!). |
2025-06-04 18:36:06 | Tree |