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+ Added method "Merge" to material list.

+ Added property "Name" to material list.
* Changed default material ambient to gray, wich is more natural.
* Fixed some issues with normals on PLG and Wavefront .obj loaders.
* Wavefront .obj doesn't "fail" if material library isn't available now.
* Fixed normal rotation on 3DIT.
* Fixed vertex modification on 3DIT: It didn't modify the first vertex (Duh!).
* Fixed Wavefront .obj saving routines for 3DIT (Duh!).

niunio 2025-07-01

changed /trunk/src/docs/a3dge.pds
changed /trunk/src/engine/a3dge.material.pas
changed /trunk/src/engine/a3dge.pas
changed /trunk/src/engine/a3dge.plg.pas
changed /trunk/src/engine/a3dge.wavefront.pas
changed /trunk/src/tools/3dit/3dit.pp
changed /trunk/src/tools/3dit/saveobj.pas
/trunk/src/docs/a3dge.pds Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.material.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.plg.pas Diff Switch to side-by-side view
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/trunk/src/engine/a3dge.wavefront.pas Diff Switch to side-by-side view
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/trunk/src/tools/3dit/3dit.pp Diff Switch to side-by-side view
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/trunk/src/tools/3dit/saveobj.pas Diff Switch to side-by-side view
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