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Code Commit Log


Commit Date  
[r42] by niunio

+ Added reference to the world to Ta3dEntity3D.
+ Now Ta3dEntity3DList and Ta3dObject3DList use the Name property.
* Some documentation updates.

2023-04-22 18:03:04 Tree
[r41] by niunio

+ Added animation API.
+ Added vector linear interpolation fuction (a3dVectorLerp).
+ Tested both LERP and animation.

2023-04-22 17:14:56 Tree
[r40] by niunio

+ World3D is able to manage objects and render them.
- Removed some compiler warnings of "Parameter not used".
* Fixed Pascal dialect in makefile and project.

2023-04-01 12:43:02 Tree
[r39] by niunio

* Fixed components: They didn't got the Owner pointer!!!
+ Started with backgrounds and models, and added functionality to Entities, and
cameras, so it is able to render things in a 3D space!

2023-03-26 19:21:24 Tree
[r38] by niunio

+ Added camera setup.

2023-03-26 16:52:13 Tree
[r37] by niunio

* A few changes in the "Entity" and "Object3D" design.
* Documentation updates for such changes.

2023-03-25 13:40:39 Tree
[r36] by niunio

[Emergency commit to avoid loss 'cause my computer is doing weird things]
+ Added function a3dIdentityMatrix.
+ Added units a3dge.Models, a3dge.Materials, a3dge.World3D and
a3dge.OctreeWorld3D with scafolding of the 3D space subsystem.
* Documentation completed and fixed.

2023-03-24 09:58:03 Tree
[r35] by niunio

+ Added a few more matrix operations.

2023-03-22 18:36:14 Tree
[r34] by niunio

+ Added Ta3dMatrix3D.
+ Added another way to build a gnomon.
* Documentation updates.

2023-03-22 10:21:24 Tree
[r33] by niunio

* Fixed makefile.
* Fixed ex_test_components.
+ Added vector functions and methods.
+ Added Gnommon build routines.

2023-03-21 10:48:04 Tree
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