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/trunk/src/docs/a3dge.pds Commit Log


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[r45] (47.3 kB) by niunio

* Fixed 3D Matrix component order.
+ Added new version of a3dGetTransformationMatrix with fine scale.
* Documentation fixes and updates.

2023-05-02 12:19:56 View
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[r44] (46.5 kB) by niunio

+ Added (and moved) a bunch of matrix functions.
! BTW I've discovered that Matrix was stored in incorrect order so a big
update is needed to fix it.

2023-05-01 19:56:49 View
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[r43] (45.0 kB) by niunio

+ Added LOD system.
* A few changes to help with Delphi compatibility.
* Documentation fixes and updates.

2023-04-23 18:32:39 View
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[r42] (43.8 kB) by niunio

+ Added reference to the world to Ta3dEntity3D.
+ Now Ta3dEntity3DList and Ta3dObject3DList use the Name property.
* Some documentation updates.

2023-04-22 18:03:04 View
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[r41] (43.7 kB) by niunio

+ Added animation API.
+ Added vector linear interpolation fuction (a3dVectorLerp).
+ Tested both LERP and animation.

2023-04-22 17:14:56 View
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[r40] (42.9 kB) by niunio

+ World3D is able to manage objects and render them.
- Removed some compiler warnings of "Parameter not used".
* Fixed Pascal dialect in makefile and project.

2023-04-01 12:43:02 View
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[r39] (39.2 kB) by niunio

* Fixed components: They didn't got the Owner pointer!!!
+ Started with backgrounds and models, and added functionality to Entities, and
cameras, so it is able to render things in a 3D space!

2023-03-26 19:21:24 View
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[r38] (37.7 kB) by niunio

+ Added camera setup.

2023-03-26 16:52:13 View
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[r37] (36.6 kB) by niunio

* A few changes in the "Entity" and "Object3D" design.
* Documentation updates for such changes.

2023-03-25 13:40:39 View
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[r36] (34.0 kB) by niunio

[Emergency commit to avoid loss 'cause my computer is doing weird things]
+ Added function a3dIdentityMatrix.
+ Added units a3dge.Models, a3dge.Materials, a3dge.World3D and
a3dge.OctreeWorld3D with scafolding of the 3D space subsystem.
* Documentation completed and fixed.

2023-03-24 09:58:03 View
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