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+ Added keyboard input.

* TA3DGEApplication.CreateGameState method changed to AddGame State. It also
changes behavior.
+ Adding a few log messages.
+ TA3DGEApplication remove "standard" components (owned TComponent objects)
before shut down the engine now.
- Removed windows manifest as it isn't needed.
+ Added ex_gameflow example.
* Some documentation fixes and updates.

niunio 2025-04-09

copied /branches/pre-2.0/bin/examples/data/DejaVuSans.ttf -> /trunk/bin/examples/data/DejaVuSans.ttf
changed /trunk/CHANGES.txt
added /trunk/bin/examples/data
removed /trunk/resources/windows.manifest
changed /trunk/src/docs/README
changed /trunk/src/docs/a3dge.pds
changed /trunk/src/docs/gameflow.pds
changed /trunk/src/engine/a3dge.pas
changed /trunk/src/engine/fpc.cfg
removed /trunk/src/examples/WinManifest
changed /trunk/src/examples/ex_test.pp
copied /trunk/src/examples/ex_test.pp -> /trunk/src/examples/ex_gameflow.pp
changed /trunk/src/examples/ex_test.res
copied /trunk/src/examples/ex_test.res -> /trunk/src/examples/ex_gameflow.res
changed /trunk/src/examples/lazarus/ex_test.lpi
copied /trunk/src/examples/lazarus/ex_test.lpi -> /trunk/src/examples/lazarus/ex_gameflow.lpi
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/trunk/src/examples/ex_test.res
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