Commit | Date | |
---|---|---|
[r74]
by
niunio
* Fixed the rendering pipeline. I think now it's more easy to understand and |
2025-04-13 17:53:52 | Tree |
[r73]
by
niunio
* objview renders objects now. |
2025-04-13 13:24:00 | Tree |
[r72]
by
niunio
* Fixed units a3dge.Model3d and a3dge.Wavefront so they compile now. |
2025-04-12 16:18:42 | Tree |
[r71]
by
niunio
+ Added virtual constructor to a3dge.Classes.TState. |
2025-04-12 10:57:59 | Tree |
[r70]
by
niunio
+ Added events to TKeyboard. |
2025-04-10 09:16:43 | Tree |
[r69]
by
niunio
+ Added keyboard input. |
2025-04-09 19:12:21 | Tree |
[r68]
by
niunio
* Finished to implement the game state subsystem. |
2025-04-09 12:51:06 | Tree |
[r67]
by
niunio
+ Added time control to application object. |
2025-04-09 10:26:26 | Tree |
[r66]
by
niunio
+ Added unit a3dge.Classes and moved the exception class in to it. |
2025-04-08 20:00:27 | Tree |
2025-04-08 17:43:35 | Tree |