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Code Commit Log


Commit Date  
[r22] by harbdog

corrected inverse UI display not always showing when it should for analog

2010-03-05 18:54:48 Tree
[r21] by harbdog

removed (X) button Y assignment conflict to handgrenade (already assigned to grenade)

2010-03-05 18:44:42 Tree
[r20] by harbdog

removed (X) fire/stop fire group 3 so it won't conflict with user setting to other controls

2010-03-05 18:35:26 Tree
[r19] by harbdog

corrected shoulder button keymaps

2010-03-05 18:28:37 Tree
[r18] by harbdog

added gamepad selection and keys

2010-03-05 18:13:27 Tree
[r17] by harbdog

added gamepad selection and keys

2010-03-05 18:10:54 Tree
[r16] by harbdog

added call to update action list so all modify/conflict icons will properly disappear

2010-03-04 14:18:54 Tree
[r15] by harbdog

"null" key selection handled properly for conflict checking

2010-03-04 14:13:41 Tree
[r14] by harbdog

change circle background to square for better visual differentiation from the conflict icon

2010-03-04 14:12:53 Tree
[r13] by harbdog

corrected player aim key setting to be analog only, corrected inverse functionality

2010-03-04 13:55:56 Tree
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