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Much more work on RenderContext, including refactoring to use PixelRows to reduce alignment requirements on pixmaps. Added MemorySource.RefTo. Can now query a RenderContext for a pixmap located in Memory.

thylordroot 2022-09-08

changed /trunk/NET/CVAP/CVAP.CodeGenerators/Vectors.cs
added /trunk/NET/CVAP/CVAP.CodeGenerators/Video.cs
added /trunk/NET/CVAP/CVAP/Image.cs
changed /trunk/NET/CVAP/CVAP/Memory.cs
added /trunk/NET/CVAP/CVAP/Misc.cs
changed /trunk/NET/CVAP/CVAP/Video.cs
added /trunk/NET/CVAP/CVAP/VideoData.cs
added /trunk/assets/names
added /trunk/assets/names/vuregs.tab
/trunk/NET/CVAP/CVAP.CodeGenerators/Vectors.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP.CodeGenerators/Video.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP/Image.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP/Memory.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP/Misc.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP/Video.cs Diff Switch to side-by-side view
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/trunk/NET/CVAP/CVAP/VideoData.cs Diff Switch to side-by-side view
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/trunk/assets/names
Directory.
/trunk/assets/names/vuregs.tab Diff Switch to side-by-side view
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