send result reason
crashes when overly long games are played
Here what happens. This loop goes until stack overflow. It might have something to...
endless loop when using Parameter -owner
Fix possible Feedback infinite loop.
Experiment with SO_LINGER for proxy.
Increase number of variants allowed to 100.
More accurate parsing of "Creating:" lines.
Record fen of last received board in logfile.
Move log message in DisconnectProxy().
Flush buffer when disconnecting from proxy with...
Make feature variants parsing a bit more robust...
Drop moves on ICC were mangled.
Log proper error when the max variant count is ...
Revert "Experiment with SO_LINGER for proxy."
Log potential errors with closing of proxy.
Recognize more cases for illegal engine moves.
Correct arrival message on ICC.
Fix very weird typo in computer.c.
Doesn't detect new game
polyglot doesn't work
don't compile
if polyglot.ini is wrong, icsdrone starts the game then resign
The current behaviour of icsdrone should be more sane now. It will quit if the engine...
Fix buffer overflow (tmp array in ProcessRawInp...
Revert "Remove argument to HandleBoard which is...
Delete some left over debug comments.
Tweak some log messages.
Do engine initialization right after the game s...
Yet more modification of movelist treatment.
Remove argument to HandleBoard which is probabl...
Some fixes to deal with the case that term.h is...
Reset engine crash counter when a move has been...
Reading the initial board happened at the wrong...
Tweak boards sent as part of a movelist.
Fix compiler warning (conBuf defined but not us...
Update some copyright notices (not yet all of t...
Correct variant names on ICC (wild(x) instead o...
Save board that is part of movelist also for pr...
The previous patch was strangely wrong. Try to ...
Merge remote-tracking branch 'origin/startpos' ...
Document HandleBoard.
Send time control to engine during game start.
Prompt instrumentation.
Rework HandleBoard comment.
Recognize initial board in movelist correctly o...
Tweak board handling for proxy.
Make initial board parsing in movelist tighter.
Instrumented version of ProcessCreatePGN().
Cleanup of previous patch.
Fix some typos.
Check status==-4 of board while parsing movelis...
Some more reshuffling.
Handle adjourn requests. For now always accept.
Use symbolic names state in ProcessCreatePGN().
Detect variant type on ICC.
Only enable tourney logic on FICS (it is not co...
Hide reply to "set interface" from proxy (for I...
Do not make icsdrone eat lines sent as reply to...
Experiment with iset startpos 1.
Avoid potential buffer overflow.
More comments. Some reshuffling.
Quit cleanly if icsdrone is unable to start up ...
Delete some weirdness in configure.ac (LIBZ=......
Introduce option acceptAdjourn (default false).
Add some comments to previous patch.
Make UseMovelist() more correct.
Change some LOG_DEBUGs into LOG_ERRORs.
Limit the number of engine crashes during a game.
Refinement of previous patch.
Merge branch 'startpos' into newproxy
Change variable "ignoreMove" to "engineBoardIsC...
Fix typo in configure.ac.
Detect if the current game is a resumed game.
Cleanup of previous patch.
Attempt at generating a correct pgn for shuffle...
Log when we are resuming an adjourned game.
Accept a resume challenge unconditionally.
ICC losers was not being recognized.
A game creation from the computer pool was misp...
Using movelists for shuffle games on FICS is st...
Fix comment.
More comments.
Fix typo in log message.
More elaborate comments for the tricky routine ...
Start commenting the use of movelists.
Further cleanup.
Remove prompt instrumentation. Revert to reintr...
SendBoardToComputer was ignoring its argument. ...
Debug print for challenges.
Enable the use of movelists on ICC.
Revert "Instrumented version of ProcessCreatePG...
Merge branch 'newproxy'
Revert "Instrumented version of ParseICCStartOf...
Instrumented version of ParseICCStartOfMoveList().
game end issues
Update changelog/configure.ac etc...
Slightly less wrong version of previous patch.