Updating Storage building function value.
Adding use of grey water for irrigating greenhouses.
Fixed bug in Crop.getAverageCropGrowingTime()
Readding resource processing demand for amount resources in goods manager.
Refactoring GoodsManager.getFarmingDemand.
Removing initial regolith supply in landing hab building.
Increasing growing area of farming buildings in order to grow enough crops to supply settlement populations (ie. inflatable greenhouse should be able to support 4 people.)
Increase the initial supplies of preserved food at settlements to provide enough for an orbit.
Increase the amount of preserved food in resupply missions to provide enough for an orbit.
Add initial supplies of black water at mature settlements.