Activity for OpenFrames

  • Ravi Mathur Ravi Mathur committed [4f0034]

    Enable left-ctrl key for dragger activation (temp fix for OSG 3.6.5 change in mod key handling)

  • Ravi Mathur committed [e9e782]

    Consolidated FPSM fragment shader umbra/antumbra cases

  • Ravi Mathur committed [fc9af5]

    Initial implementation of Focal Point Shadow Map shadowing technique

  • Ravi Mathur committed [772ebf]

    Separate out shaders

  • Ravi Mathur committed [3bd893]

    More consolidation of penumbra/umbra/antumbra cases

  • Ravi Mathur committed [e80bec]

    Reduce unnecessary PCF samples for fully-lit and fully-shadowed fragments

  • Ravi Mathur committed [57af8e]

    Start implementing PCSS-based smoothing for umbra

  • Ravi Mathur committed [a12050]

    Code consolidation

  • Ravi Mathur committed [f86424]

    Switch back to PCF smoothing

  • Ravi Mathur committed [6c9f91]

    Experimental updates to enable PCSS-based smoothing in umbra

  • Ravi Mathur committed [0341c2]

    Added PCSS softening for penumbra

  • Ravi Mathur committed [ac4e78]

    Combine penumbra/umbra results when computing blocker distance

  • Ravi Mathur committed [11d7d8]

    Lots of FPSM fragment shader code consolidation

  • Ravi Mathur committed [468c37]

    Added light sphere to shadow example

  • Ravi Mathur committed [109d5f]

    FPSM fragment shader cleanup

  • Ravi Mathur committed [ea4b56]

    Initial fragment blocker distance set partway to far plane

  • Ravi Mathur committed [06b042]

    oflighting demo includes FPSM shadows

  • Ravi Mathur committed [c83ae2]

    Improved estimation of initial blocker distance

  • Ravi Mathur committed [d6c2ab]

    Add keyboard handler to move spacecraft in oflighting demo

  • Ravi Mathur committed [09d3ea]

    Added shadow debug hud to oflighting

  • Ravi Mathur committed [b1f2d0]

    Limit coverage samples to those inside texture map, and attenuate results accordingly

  • Ravi Mathur committed [a6ed68]

    Remove unnecessary shadow comparison functions since FPSM does manual shadow comparisons

  • Ravi Mathur committed [2a5abe]

    Changed shadow texture units so that both Earth/Moon and Comet/SC shadows are displayed

  • Ravi Mathur committed [bfb9e8]

    Support custom texture units in FPSM shader

  • Ravi Mathur committed [67d36c]

    Merge branch 'develop' into FPSM

  • Randy Eckman Randy Eckman posted a comment on a wiki page

    Step 4: Test OpenFrames, Windows, Step 5: I think the value of OSG_FILE_PATH should be [OSG_FOLDER]\install, not OF_FOLDER.

  • Ravi Mathur committed [e188aa]

    WindowProxy global background color can be set. This applies where there is no RenderRectangle (e.g. while resizing)

  • Ravi Mathur committed [a37a5d]

    Improved FramerateLimiter accuracy with an algorithm that computes the sleep time per frame instead of per batch of frames

  • Ravi Mathur committed [ca0a26]

    Started converting MarkerArtist to new VBO-based artist rendering

  • Ravi Mathur committed [a1211f]

    Trajectory properly informs artists when data has been cleared. Necessary since new artists only redraw changed data.

  • Ravi Mathur committed [bed522]

    Code cleanup

  • Ravi Mathur committed [5bec61]

    Merge branch 'develop' into ArtistSingleVBO

  • Ravi Mathur committed [fdbec4]

    Start converting TrajectoryArtist to a Geode, which will enable VBOs instead of immediate mode rendering

  • Ravi Mathur committed [a8d9bd]

    Code cleanup

  • Ravi Mathur committed [cde362]

    Improved CurveArtist performance by adding points in batches

  • Ravi Mathur committed [77670b]

    Converted CurveArtist to new VBO-based artist rendering

  • Ravi Mathur committed [5da769]

    Finshed converting SegmentArtist to new VBO-based artist rendering

  • Ravi Mathur committed [c71d4b]

    Finshed converting MarkerArtist to new VBO-based artist rendering

  • Ravi Mathur committed [b4dadc]

    Dirty bound for TrajectoryArtist geometry when modifying points (fixes clipping issues)

  • Ravi Mathur committed [7e46d6]

    Fixed bug where closing one of multiple open WindowProxies would cause a crash. This was caused by OSG objects being deleted in the wrong order.

  • Ravi Mathur committed [cdb14e]

    WindowProxy only initializes EmbeddedGraphics context if running in embedded mode. This reduces the number of active osg contexts when not using embedded mode.

  • Ravi Mathur committed [7a186f]

    Revert WindowProxy change that caused a crash when closing a window

  • Ravi Mathur committed [21f814]

    Tweaks based on VS2013 code analysis

  • Ravi Mathur committed [0bf3b5]

    Implemented osg::Text statistics for DepthPartitioner. They can be manually added to the HUD camera. A future update will customize this behavior.

  • Ravi Mathur Ravi Mathur modified a wiki page

    Home

  • Ravi Mathur committed [2fed5b]

    Fixed bug in SkySphere right ascension limit parsing and added more error checks

  • Ravi Mathur committed [f41d1b]

    SkySphere checks for Right Ascension limit in the star catalog header, using "ra[_<ralimit>]", e.g. "ra_360.0". If it's not specified, the RA limit defaults to 24.0 (hours).

  • Ravi Mathur committed [8a9d0e]

    Updated sources for ESA's Galactic-to-J2000 matrix

  • Ravi Mathur committed [cd714b]

    Model saves filename

  • Ravi Mathur Ravi Mathur modified ticket #11

    Missing include for TrajectoryFollower in renderproxy and renderthread

  • Ravi Mathur Ravi Mathur posted a comment on ticket #11

    Added TrajectoryFollower to demos/cpp/ofqt/renderproxy.cpp and renderthread.cpp. Thank you for reporting this.

  • Ravi Mathur committed [cae90e]

    Updated ofqt demo to include TrajectoryFollower class where needed.

  • Ravi Mathur Ravi Mathur posted a comment on ticket #11

    Aah I see, you're talking about the ofqt demo. Update coming.

  • Ravi Mathur Ravi Mathur modified ticket #6

    Window title

  • Ravi Mathur Ravi Mathur posted a comment on ticket #6

    Added this functionality through "ofwin_setwindowname()" in the C interface.

  • Ravi Mathur Ravi Mathur modified ticket #7

    Include file extensions

  • Ravi Mathur Ravi Mathur modified ticket #10

    Depth Partition Artifacts

  • Ravi Mathur Ravi Mathur modified ticket #9

    Trajectory lines jitter when zoomed in

  • Ravi Mathur Ravi Mathur posted a comment on ticket #11

    What file did you add the include to? "renderproxy " and "renderthread" are not OpenFrames objects. And what OS are you on?

  • Anonymous created ticket #11

    Missing include for TrajectoryFollower in renderproxy and renderthread

  • Ravi Mathur committed [0b8a46]

    C Interface offrame_setlabelfont() sets error flag when font cannot be set

  • Ravi Mathur committed [b1b8bf]

    CoordinateAxes width should be a float (not a double)

  • Ravi Mathur committed [246b23]

    Merge branch 'VariableWidthCoordinateAxesTake2' into develop

  • Ravi Mathur committed [c931a6]

    ReferenceFrame label font can be changed

  • Ravi Mathur committed [3dc7f5]

    ReferenceFrame label size can be changed (axes labels use size as maximum value, name label uses size as fixed value)

  • R. S. R. S. committed [8b33b7]

    Resolving some confusion about fontResolution and fontCharacterSize.

  • R. S. R. S. committed [7bb324]

    Changes to implement setting&getting of axes' and name-label's size per

  • Ravi Mathur committed [75b816]

    PyQt demo now shows two windows with separate scenes, and enables depth buffer and 4x MSAA

  • R. S. R. S. committed [3d8e0a]

    This change eliminates a separate member to store a RefFrame's font name. Code is used instead to extract the name from an osgText::Font object.

  • R. S. R. S. committed [b9b936]

    This change does two things: i) implements code to get and set the size of text characters and ii) works around some driver bugs by init-ing text strings to all likely chars (and then emptying them, or setting them to their actual initial text), per an email request from Ravi to Rick on 9/18/18.

  • R. S. R. S. committed [f51175]

    These changes implement getting&setting of the font for the

  • R. S. R. S. modified a wiki page

    Tutorial 3 - HUD-type Text in OpenFrames

  • R. S. R. S. modified a wiki page

    Tutorial 3 - HUD-type Text in OpenFrames

  • R. S. R. S. modified a wiki page

    Tutorial 3 - HUD-type Text in OpenFrames

  • R. S. R. S. modified a wiki page

    Tutorial 3 - HUD-type Text in OpenFrames

  • R. S. R. S. modified a wiki page

    Tutorial 3 - HUD-type Text in OpenFrames

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Home

  • R. S. R. S. modified a wiki page

    Home

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

  • R. S. R. S. modified a wiki page

    Tutorial 1 - Writing Your First OpenFrames Program

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