From: Mark T. <ma...@ly...> - 2006-06-15 18:22:23
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I was noticing that the following classes should probably be refactored from the openrpg2.common.core.network package and into packages that are specific to either the client or the server, as appropriate. NetworkAcceptThread, NetworkServer, NetworkServerModule, NetworkServiceThread, and NetworkThreadPool do not seem to get used by the client. Similarly the NetworkClient and NetworkClientModule classes do not seem to get used by the server. |