From: Mark T. <ma...@ly...> - 2013-11-14 22:10:02
|
Hey, Well, a recent and rather unexpected change in my employment status has opened up my schedule a whole lot, and since I've really wanted to do some work on this, I might as well take advantage of the time I have right now to do so. So... first things first. It seems there is some sort of logical error in the client-server connectivity, since I cannot seem to disconnect from a server that I've connected to. Also, it's been a while since I looked at the code here and I'm not sure I'm getting my brain wrapped around how the whole system is structured. Snowdog, could you please walk me through how the module system works, exactly? What does a client and server have to do to register a module? How does a client module send or receive data from the server, and how does a module on the server send or receive data from clients? I am thinking of working on the chat/channel system, if you haven't already started on that. Once that's complete, I will work on a channel-based whiteboard that can be viewed by all within the channel, which will ultimately function as the channel's map. Mark |