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Depreciated setHandlerId() in favor of setMessageType() in order to make intent a little clearer for future module developers. Added String specific data encoding functions to ORPGMessage object to handle 'common' task of sending strings safely/easily.

snowdog_ 2013-09-12

changed /trunk/src/openrpg2/common/core/ORPGMessage.java
/trunk/src/openrpg2/common/core/ORPGMessage.java Diff Switch to side-by-side view
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