Chinese language translation from Zhuge Prajna.
Update chess960 patch.
Store FEN parsing errors as game comments.
Stop right click accepting seeks.
Minor link fixes.
Eco tweak https://sourceforge.net/p/scid/bugs/262/
Thanks for posting Why is it requiring Tk 8.5 when the source says it needs 8.6? Any thoughts on how to fix? The exact requirements are 8.5 or 8.6. (which is better/ubiquitous). I only added the 8.6 note to the source as wish 9 has been released, but it is not compatible anymore (Scidvspc needs much work afaics to work with 9). Cheers
For those that stumble on this, here's a working Dockerfile and command. Note: I did not test running the GUI, per Kayvan's notes; I only used tcscid to do some command-line database work. Dockerfile: # Copied from: https://github.com/ksylvan/scidvspc FROM debian:trixie-slim ENV SCID_VERSION=4.26 ADD https://downloads.sourceforge.net/project/scidvspc/source/scid_vs_pc-${SCID_VERSION}.tgz /home/scid/ COPY ./test/data/five.pgn /home/scid WORKDIR /home/scid RUN if [ ! -d scid_vs_pc-${SCID_VERSION} ];...
Wait, I'm silly - I focused entirely on the "package require Tk 8.5" line and not the mention of $DISPLAY above. Resolved! I needed to start the container interactively and grab a shell, because I didn't set up the display.
Kayvan's Dockerfile is a bit out of date - it's using version 4.16 and an older version of Debian that is no longer supported - so I decided to update it. I changed the Debian distro to trixie-slim and the Scid version to 4.26 ... and when the container tries to start /usr/bin/local/scid it gets this error and exits: application-specific initialization failed: no display name and no $DISPLAY environment variable Error in startup script: no display name and no $DISPLAY environment variable while executing...
Link to Lumbra's gigabase as Caissabase seems dead. And https fide.com instead of http.
Delete duplicates[] when compacting gamefile.
Nameeditor entry autocomplete hardening.
Fide player web links have changed.
Disable wheelmouse in ttk_combobox
Patch to hide ? (game unknowns) in the gamelist.
Little latex warnings cleanup of game.cpp (S.A.)
Christian - Update NAGs in LaTeX code for package xskak
How can I make the engine analysis window display more than one move per variation? The screenshot linked to below shows the engine analysis window displaying three variations, but each variation is only one move deep. https://drive.google.com/file/d/1a-eGcXSjUWE1x3NK8gJkwN5dYPw3XF_S/view?usp=sharing
How can I make the engine analysis window display more than one move per variation? The screenshot shows the engine analysis window displaying three variations, but each variation is only one move deep.
Christian ' -some LaTeX adaptations for crosstables.'
The readme says "Our main windows build system is MinGW and Makefile.mingw. We also have a Makefile.vc for visual studio, but it does not get updated too often." If you are a programmer, please consider to update Makefile.vc to a working condition. after examining Makfile.mingw Re feature request, This feature is already available more or less. Right click on the engine window "?" button - opens the engine console. Click "Auto" button. To send commands directly to engine, in Help->StartupWindow,...
I've been trying unsuccessfully to compile Scid vs pc for Windows, because I want to implement a simple feature. Running nmake -f Makefile.vc generates hundreds of errors, even after installing Tcl/Tk from Magicsplat and setting all the necessary environment variables and path macros in Makefile.vc. The feature I would like to implement would be an option to make the console window of the chess engine visible to and accessible by the user. It would be interesting to watch Scid vs pc interact with...
Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve
Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve
Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve
Try disabling fics ping notifications on macOS... Seems to bug out tcl.
oh sorry how did I miss that I tried everything in the toolbar
https://scidvspc.sourceforge.net/doc/MainWindow.htm "flip the board"
I have just wasted hours googling and can't find a way to flip the board so I can play against an UCI engine with me playing black. The help file says just flip board but how there is no toolbar or menu option for that. On scid there is a flip board button but it is nowhere on scidvspc. Carol & Denny McAnulty cmcanulty@hotmail.com
OK, cheers. I added it to our "support" files directory.
Right clicking the main board's Tab, then Toggle material
Help->Index->Windows(docked) https://scidvspc.sourceforge.net/doc/Docking.htm
I have read several places there are 3 built in layouts. I can't find them anywhere, even in the help index. Also, I need a tutorial in how to set up and keep various layouts with maybe a few samples to download. It's weird that everything except initial window setup has youtube or other tutorials but nothing on initial visual layouts. Carol & Denny McAnulty cmcanulty@hotmail.com
To answer my own question, I discovered that I can prevent captured pieces appearing on the side of the board by going into the options.dat file and changing set gameInfo(showMaterial) 2 to set gameInfo(showMaterial) 0
I downloaded and compiled into a single pdf today all the Scid vs. PC help articles and am posting it here for anyone who would like it. Some of the articles are older but still relevant.
Is there any way to make captured pieces not appear at the side of the board?
I downloaded and compiled into a single pdf today all the Scid vs. PC help articles and am posting it here for anyone who would like it. Some of the articles are older but still relevant.
Make scoregraph middle button popups stay longer (see also https://sourceforge.net/p/scidvspc/code/3556/).
Recursive annotation was getting broken by vars ending in mate. Ok? (Big effort to fix gah).
Show proper timecontrol when base time is fractional (most likely small).
Minor tweaks, including better 'sc_game new' in tacgame, sergame.
Thanks, that works, of course. Except it is <control-s>, of course</control-s> /Lon On Mon, Apr 7, 2025 at 7:00 AM Steven stevenaaus@users.sourceforge.net wrote: OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s> [tickets:#79] https://sourceforge.net/p/scidvspc/tickets/79/ V 4.26 has re-assigned Ctl-Shft-S Status: open Milestone: 1.0 Created: Sun Apr 06, 2025 09:42 PM UTC by Lon C. Thomas, Jr. Last Updated:...
OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <Control-S> ::gameAdd
OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s>
V 4.26 behaviour in Win 10: blinking game window
V 4.26 has re-assigned Ctl-Shft-S
I have tested the new version of scidvsmac (26) and I still have the same problem. I have tested different chess engines, and still the same issue... . Has anybody successfully run sidvsmac on a Mac and executed properly the autoannotation ? The program runs ok on a PC, but not on none of my Macs ....
New Chessbase colors https://sourceforge.net/p/scid/bugs/257/
Using the Win key plus the arrow keys you can resize windows quickly. When I do this for a 4.26 window, I get a weird blinking resizing effect that makes the applications unusable. My layout is something like** ----------------- |board | pgn | comment | |-------------------- | | game list ---------------------- ** The board section changes the size of the board, shows some extra infomation in the margins, then changes back, about once a second, very annoying, then changes back, and so on. Looks like...
First problem with 4.26, I like the score bar idea, but you have stolen one on my key mappings: Ctl-Shift-s, which once was for Add Game. Pick a new key sequence for score bar please, Add Game wins on seniority Windows 10
Chess960 typo. (Fischerrandom)
Stockfish 17 throws a hissy if sent an OwnBook. FMD.
Annotation button hardening.
Scorebar hardening.
Nasty, but we have to process custom player photos after spellcheck init. Hmmm...
Thanks!
Add Hanish's patches, and links in README.
The problem was you are making a photo for an aliased player name (which is not easy/possible to know about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.
The problem was you are making a photo for an aliased player name (which is not easy/possible to now about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.
Handle custom photos for aliased player names. Also change space handling in player names (remove all spaces, not just first two, but may affect some engine names/photos).
Found two more sets of initial letters that prevent a custom gif from being displayed... "Le" and "Re" ... surprisingly I also found this from one of Bobby Fischer's My 60 Memorable Games opponents, "Letelier, Rene." This makes me wonder what other initial letter combinations have this problem ... and why!
Found two more sets of initial letters that prevent a custom gif from being displayed... "Le" and "Re" ... surprisingly I also found this from one of Bobby FIscher's My 60 Memorable Games opponents, "Letelier, Rene." This makes me wonder what other initial letter combinations have this problem ... and why!
Found two more sets of initial letters that prevent a custom gif from being displayed... "Le" and "Re" ... surprisingly I also found this from one of Bobby FIscher's My 60 Memorable Games opponents, "Letelier, Rene." This makes me wonder what other initial letter have this problem ... and why!
BTW, I tested with lowercase "my" and the custom gif is displayed. It refuses to display any gif that begins with "My."
First Letters "My" Block Display of Custom gif
chess960 patch 4.26
readme 4.26
Readme old link removal.
German update. Cheers Christian.
Properly resize evalbar.
Refine handling book bestmove.
Usual mac BS.
Try having a more persistent pgn board popup.
etc
Show/enable Annotate button for all engines.
Disable engine OwnBook for annotation.
Attached is the patch which adds ticks wrt evalbar linlog.
We need some null scorebar widget. Use a rectangle, same color as the board grid (::bgcolor).
Options for scorebar scale and show ticks.
Harden/fix sc_game_list regards processing nextMoves.