this ticket can be deleted. the download link is invalid.
Also occurs in Android (4.2.1) version of ScummVM (1.5.0) when playing Loom FMTOWNS on a Nexus 7.
After removing and re-adding the game in ScummVM menu it works ! Thanks for your help.
After removing and re-adding the game in ScummVM menu it works ! Thanks for your help.
I've also found that Discworld doesn't run. My smartphone is running Android 4.4.2...
I am running off of the game CD. The folder contents(including hidden files) is "CD...
MOHAWK: Riven crash on Bookmaking Island
Thanks for the report. This has been fixed in current master.
MOHAWK: Riven crash on Bookmaking Island
LOL-CD: game crashes and exits when looking/picking item
SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( spanish version)
I'm sorry, but the extra files you uploaded showed that you're running a pirated...
Indeed. Thanks for your help and your patience!
SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space Bar walking bug (can't enter brig)
Lure of Temptress (DOS/ITALIAN): stuck characters
Ah, now I'm able to reproduce it. 3x + full screen seems to be broken for the mouse....
I don't know what SDL means, but I had the graphics mode set to 3x. I tried loading...
I just tried full screen mode as well and it works too.
Maybe your full screen mode doesn't let the mouse click at the right edge?! Do you...
Okay, I tried again. I can get Roger to walk into the brig as long as the game is...
Walking to the right works for me. Roger strangely walks a bit to the left and then...
Which version is this? 1.04?
Sorry... I had not yet read the mail. Thanks for your help!!!
Sorry... I had not yet read the mail. Thanks for your help!!!
SQ5: Space Bar walking bug (can't enter brig)
I'm going to open a separate ticket for the Space Bar issue since I'm not positive...
Sorry... I had not yet read the mail. Thanks for your help!!!
SHERLOCK: The crash in the rumsey shop- spanish version
I'm experiencing a walking bug in the Space Bar. I try to go into the brig area,...
SHERLOCK: The crash in the rumsey shop- spanish version
https://www.mediafire.com/folder/lu3sv8izu3oq7/the_case_of_rosetattoo If you want...
Incorrect position of main character animation
SCI: QFG3: Walking out of bounds at tree
I've definitely played it through a few times since 2010 without any problems. You...
Sorry about my english... I report also a storyline bug i have found playing the...
Sorry about my english... I report also a storyline bug i have found playing the...
This is really weird. I added a workaround for this issue already back in 2010 -...
SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good
This is really weird. I added a workaround for this issue already back in 2010 -...
It's reproducable by teleporting to room 390 via the debugger at the start of the...
Sure. If this is the right file, you should be standing right outside Hz Be Good...
Thanks for your report. Could you please attach a saved game?
Thanks. Though unfortunately that really doesn't tell me anything. Since, as I said,...
I think for Windows XP, the savegames are likely either in: C:\Program Files\ScummVM...
I'm using the latest version of scummvm, my system is windows xp the save is:
I can't find the savegame...I looked for it but...nothing...I'm using the latest...
I can't find the savegame...I looked for it but...nothing...I'm using the latest...
SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good
Thank you so much for fixing this. It has always bugged me that you couldn't get...
SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( spanish version)
Thanks for the report. Can you provide some more details, such as what system you...
the case of rose tattoo: crash in the shop of Rumsey ( spanish version)
The crash in the rumsey shop- spanish version
Zork Nemesis: missing temple fountain sound effects
SAM: Wrong music cue at bigfoot party
Fully fixed with commit 191a9a0.
MYST: Cursor stays hidden after loading saved game while intro is playing
This seems to work for me if I insert it at line 113 of object.cpp. But it's a different...
And I have now opened a pull request with a fix for the remaining issue: https:/...
I am reopening the bug as it is fixed only when using the GMM to load the game. When...
MYST: Cursor stays hidden after loading saved game while intro is playing
I've also found that Discworld doesn't run. My smartphone is running Android 4.4.2...
MI1: Crashes at Circus Tent
Also it could be helpful if you provide md5 sums of your data files, so we then can...
Thanks, fixed.
GNAP: Misleading indentation in scenes/group4.cpp
AUDIO: Misleading indentation in audio/decoders/qdm2.cpp
Thanks, I added the missing curly brackets.
ZGI: "Old Scratch" scratcher ticket not working
OK, closing as invalid
Sorry, this bug report is invalid. I missed that the game only lets you scratch off...
"Old Scratch" scratcher ticket not working
All builds successfully now.
I added the missing include in 15cc188
MYST: Cursor stays hidden after loading saved game while intro is playing
Thanks for the report, should be fixed in b51589e9
The committed fix was not sufficient - I got a chance to do some research, and it...
The committed fix was not sufficient - "#include <iterator>" needs to be added to...
The committed fix was not sufficient - "#include <iterator>" needs to be added to...
Thanks for looking into this. I just committed the fix. Could you please test it?...
DEVTOOLS - Cannot build create_project with MSVC
BASS: Officer Blunt wrong animation (?)
Fixes for this bug have now been committed to the master tree by lavosspawn as three...
At first glance, create_project.vcxproj was missing the newly added "cmake.cpp",...
DEVTOOLS - Cannot build create_project with MSVC
MADS: Misleading indentation in nebular/nebular_scenes2.cpp
Thanks for reporting. Fixed.
WAGE: Broken indenting in multiple files
On some levels parts of screen are black, goblins become invisible.
Okay, I found the issue: the problem is that some resource sizes are wrong in the...
Thank you. That was an interesting one as this if statement should both belong to...
DRASCULA: Misleading indentation in animation.cpp
On some levels parts of screen are black, goblins become invisible.
Okay, I can reproduce that here. But only in the EGA version; the VGA version is...
SWORD25: Cast to pointer from integer of different size
SWORD25: Casting away const-ness without an explicit const_cast